#1 Added by Lacuna 6 years ago
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#2 Added by Siela 6 years ago
#3 Added by Mithian 6 years ago
#4 Added by Revvy 6 years ago
Edited 2 times | Last edited by Tykus (6 years ago)
#5 Added by Mnemosyne 6 years ago
#6 Added by Zendae 6 years ago
#7 Added by Revvy 6 years ago
won't this bother you if a op war comes within 24h ?
#8 Added by Gidget 6 years ago
#9 Added by Sinvaders 6 years ago
#10 Added by Moniq 6 years ago
Also, being full-time PvP tag doesn't mean you are always fighting or whatever ... it's definitely a wrong idea that people have.
#11 Added by Revvy 6 years ago
Also, it is not lost on me that those who are for this idea are pretty much perma-tagged anyways. If I wanted full-time PvP, I'd go back to playing shooters :p
Last edited by Tykus (6 years ago)
#12 Added by Victoriacamper 6 years ago
Last edited by Victoriacamper (6 years ago)
#13 Added by Jahuu 6 years ago
#14 Added by Revvy 6 years ago
To fix what I think is issue in here tho; How about when moving from red to yellow tag, you have 24h timer on yellow tag before leaving?You attack someone => you gotta stay yellow tagged for 24hYou accidentally click tag, you try it or havent attacked anybody=> same 30/2 min timer as now to get rid of it.
Edited 4 times | Last edited by Tamarea (6 years ago)
#15 Added by Victoriacamper 6 years ago
You cannot be farmed or chainkilled if you stay at a portal, nor if you deathport ( without deathpenalty ) into another region.
Edited 3 times | Last edited by Tykus (6 years ago)
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