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#21 Multilingual 

heu,

Edited 2 times | Last edited by Scooby (5 years ago)

#22 Multilingual 

Multilingual | [English] | Français
The problem is that by mixing teleportation point( pathways ) and resurrection point( vortex ), it creates this kind of problem that totally breaks the restriction of the PvP flag.

There's another problem as a result, based on this system.
In addition that you don't pay your TPs (25k every 9 days is nothing, it's not even 6 products turned to New Horizon);
You can rez for free, in any area and without paying a pact.
Because your teleportation system is a resurection point.

As simple as that, not your fault, it is the system that is thought of like that, and introduced like that.

Teleportation is very difficult, it's true (but you wanted it, it seems to me, on paper as well as in game);
So lets say you don't pay your TP's... by making a big effort its okay.

But not paying for a rez when all the factions are paying, it's borderline.

Knowing that for the same subscription per month as you, we pay 10k per pact, and this for each teleportation, no matter how many times.
You pay 25k every 9 days, with the possibility of unlimited move, no matter how many times.
Think about it when you tell us, our teleporters are difficult.

Moreover, as a Neutral, not having access to the advantage of guiding powers such as Karavan or the Kami entity seems to me more than logical...

Especially in area 250, and I still don't see how the Rangers are using the vortex in their tunnel, which I quote, are vortex like the others, of the same substance.
While the rest of Atys can't use them...

On paper it's not good from the beginning, but gameplay wise yes it's important that you can like the others rez on your TPs points....
By paying a pact or a recharge of course.

Edited 2 times | Last edited by Revvy (5 years ago)

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#23 Multilingual 

Je rappelle juste qu'en tant que neutres, nos réputations sont limitées à 50, donc le NH nous donne deux fois moins de dappers que les autres factions (sauf marauds), et que ca impacte également sur la revente d'objets, sur les points de factions,.......

Cela revient un peu à dire que nous payons deux fois plus cher les tps que les K/K, et cela depuis 15 ans ...

#24 [fr] 

Scooby
Je rappelle juste qu'en tant que neutres, nos réputations sont limitées à 50, donc le NH nous donne deux fois moins de dappers que les autres factions (sauf marauds), et que ca impacte également sur la revente d'objets, sur les points de factions,.......

Cela revient un peu à dire que nous payons deux fois plus cher les tps que les K/K, et cela depuis 15 ans ...

Oui mais vous avez accès a toute les villes, les missions dappers, les overseer's etc..
car vous êtes 50 partout.
Ce qui n'est pas le cas d'un patriote ou d'un citoyen, qui eux payent les TP's a la resurrection comme tout le monde.

Last edited by Revvy (5 years ago)

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#25 [en] 

@Scooby, chez les marauds, on a 0 moyen de gagner des dappers (vu que la revente d'item craft ... ne rapporte plus grand chose depuis le merge) sans foutre en l'air nos fames, meme probleme avec les cristeaux de seves que nous pouvons obtenir uniquement via les points PvP.
(je le remets ici, parce que ca devrait etre l'une des priorites pour la faction maraudeur donc si quelqu'un de la dev team le lit :P )

#26 [en] 

coucou, je voudrais écrire deux trois trucs ici,

quels avantages ont les factions kami/kara par rapport aux autres? ils peuvent avoir une citoyenneté
désavantages:

quels avantages ont les maraudeurs ? deux tps dans les grandes primes
désavantages: ils doivent se contenter d'une seule "ville", n'ont pas de tp dans les zones q50, peuvent pas trop faire de cristaux.

quels avantages ont les rangers ? ils peuvent avoir des tps dans une zone à la fois kami et kara dans une zone non 250, non primes avec un vortex, pas très utile à haut level, peuvent actuellement rez sur les points ranger 250 de la région où ils ont été tué.
désavantages: le système de tps comme l'a évoqué Zvo un peu avant n'est pas pratique. Ils ne peuvent pas rez dans une zone 250 autre que la zone où ils ont été tué , du genre un ranger qui meurt en Source Interdite peut pas rez à Cité Engloutie, il doit se retapper tout le système de tp.


le rez en étant flag est un avantage pour les rois.... du coup on cri EXPLOIT ! les 2 tps dans les grandes primes et un gros avantage pour les rois et le forage sup pour les maraudeurs, personne ne cri EXPLOIT ?

y a clairement un problème de "balance" ici

Meubli

Last edited by Meubli (5 years ago)

#27 [en] 

Dans les desavantages pour les maraudeurs tu oublies ce que j'ai ecris.

#28 [en] 

corrigé

#29 [fr] 

Passe Marau, tu va voir TOUS les AVANTAGES que tu as ( ou pas?) (J'vais pas énoncer ici tout ce que ça nous coûte d'avoir des TP en plus en Primes, on a fait le choix d'être Marau en connaissance de cause, mais.. si tu souhaites t'instruire, mon tell est ouvert ♥ )

Plus sérieusement, tu ne peux nié que rez en étant flag PvP à un de tes TP n'est pas balance.

Last edited by Mithian (5 years ago)

#30 [en] 

As I am the creator of this topic; and this topic is meant to be about fixing a huge game exploit and not dissolve on "oh rangers have this"/ "oh maros have this" war, I would request to stick to constructive discussion and not try for even a second to side-step my topic; which is the aim of some I guess.

This topic was created with the sole reason to fix something that clearly abuses game mechanics and inform the people about it.

For any of your other suggestions and demands on what needs to be fixed or is an exploit make your own thread, or send your own cases to the DEV team and the SGMs, as I did.

Also for proof that I have advocated a "fair" tp for all, and the fixing of fair tps for all, go and review the Ryzom Forge meetings, and what I said about the Maro tp.

So you are barking on the wrong tree here, I already advocated for its change 8 months ago.

Finally, it would be nice if, and since it seems you understand English, to reply in English so the topic creator can understand your responses.

Star

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#31 Multilingual 

Multilingual | [English] | Français
To answer Meubli,
Ranger do have difficult access to Prime Roots, and Marauder do have difficult access to capitals.

However, it would be nice if we all don't over step in comparaison between Marauder and Ranger ...

Simply because Marauder do not have anything, its a special(lost) cause.
So comparing Marauder with any factions do not have any substance for debat.

This is why, i do talk about Patriot and Citizen in my last comment.

Last edited by Revvy (5 years ago)

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#32 [fr] 

Le mieux à faire serait de supprimer purement et simplement tous les systèmes de téléportation existant ainsi que les rez aux vortex et de renforcer l'unique moyen de transport dont nous disposons, à savoir le mektoub ! C'est le seul système à être totalement neutre.

Quand on meurs on rez dans la ville où on aura placé son point de rez.

La place libérée par les pactes de téléportation sera remplacée par les bottes de fourrage, elle est pas belle la vie ? :)

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#33 [fr] 

Perso j ai ete maraudeur et je dois dire que j ai vraiment apprécié le système de déplacement.

D ailleurs je le regrette bien souvent .

Zvo

#34 [en] 

+1 with the removal of the ranger's rez point with a pvp flag, (unbalanced as hell)
----------------------------------------------------------------- -------------
+1 avec la suppression du rez sur un vortex ranger avec un flag pvp.

Donc soit ça à pas été codé en pensant aux tenants et aboutissants du problème.
Soit ça à été fait sciemment pour embêter Mithian♥ ;D oui, alors, dans ce cas là, on garde ? :D

#35 [en] 

Revvy
The problem is that by mixing teleportation point( pathways ) and resurrection point( vortex ), it creates this kind of problem that totally breaks the restriction of the PvP flag.

There's another problem as a result, based on this system.
In addition that you don't pay your TPs (25k every 9 days is nothing, it's not even 6 products turned to New Horizon);
You can rez for free, in any area and without paying a pact.
Because your teleportation system is a resurection point.

As simple as that, not your fault, it is the system that is thought of like that, and introduced like that.

Teleportation is very difficult, it's true (but you wanted it, it seems to me, on paper as well as in game);
So lets say you don't pay your TP's... by making a big effort its okay.

But not paying for a rez when all the factions are paying, it's borderline.

Knowing that for the same subscription per month as you, we pay 10k per pact, and this for each teleportation, no matter how many times.
You pay 25k every 9 days, with the possibility of unlimited move, no matter how many times.
Think about it when you tell us, our teleporters are difficult.

Moreover, as a Neutral, not having access to the advantage of guiding powers such as Karavan or the Kami entity seems to me more than logical...

Especially in area 250, and I still don't see how the Rangers are using the vortex in their tunnel, which I quote, are vortex like the others, of the same substance.
While the rest of Atys can't use them...

On paper it's not good from the beginning, but gameplay wise yes it's important that you can like the others rez on your TPs points....
By paying a pact or a recharge of course.

You are overlooking the fact that Kami/Kara/Mara PR/250-zone TPs can be used any time, anywhere, while a Ranger can only get to those areas from specific spots near(ish) to each capitol. And given where some of the respawn points are in relation to TPs, some factions dont' even have to pay to rez in certain regions.

If you want to do a change like this then be even-handed about it.

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Do not assume that you speak for all just because you are the loudest voice; there are many who disagree that simply have no desire to waste words on you.

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