#1 Added by Northstar 6 years ago
Edited 3 times | Last edited by Northstar (6 years ago)
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#2 Added by Revvy 6 years ago
Edited 3 times | Last edited by Tamarea (6 years ago)
#3 Added by Loved 6 years ago
#4 Added by Kiwalie 6 years ago
#5 Added by Mithian 6 years ago
#6 Added by Siela 6 years ago
+1 to fix this urgent matter, particularly for pvp and end-game type players. (Of which, almost everyone active seems to be...)
(Need I add that the same group of people who used the campfires bug which I was the one that reported to the Dev team and demanded fixed, are exactly the same ones that use these tactics? No I do not, everyone on Atys knows this).
#7 Added by Northstar 6 years ago
Loved+1 to fix this urgent matter, particularly for pvp and end-game type players. (Of which, almost everyone active seems to be...)Ha. Ha. Ha. That's not at all the case, very few people PvP in faction-pvp mode, very few people are running around tagged...Which is probably also the reason why this "exploit" was introduced - Ryzom Team members are Volunteers (with very few excpetion(s) :P), players who love the game like everyone of us and take the time to help in development and keeping the game alive. No one of the active PvPers must have tested or thought out the changes, which is why it was even introduced.Northstar(Need I add that the same group of people who used the campfires bug which I was the one that reported to the Dev team and demanded fixed, are exactly the same ones that use these tactics? No I do not, everyone on Atys knows this).I don't see what THAT has to do with the issue you bring up here. Also other than being discussable as to wether it was an exploit or a feature (if i hit a lower lvl creature with my weapon and enchant higher lvl mobs to get good xp is that an exploit too now? So should we forbid to have aggro of multiple mobs?), that approaches very dangerously of a personal aggression, which is IIRC forbidden by CoC...
#8 Added by Bitttymacod 6 years ago
#9 Added by Mithian 6 years ago
#10 Added by Bitttymacod 6 years ago
#11 Added by Scooby 6 years ago
Edited 2 times | Last edited by Tamarea (6 years ago)
#12 Added by Mithian 6 years ago
Edited 4 times | Last edited by Tamarea (6 years ago)
#13 Added by Scooby 6 years ago
#14 Added by Mithian 6 years ago
#15 Added by Zvorax 6 years ago
Oui, ça ne concerne QUE le flag PvP. Mais, ca reste balanced dans un conflits PvP sur un roi avec des Rangers par exemple (surtout au Bosquet de la Confu, enfaite).Ca ne me choque pas vraiment que vous ayez un respawn/vortex à votre TP, même si, du coup, dans les zones non 250/Primes , vous avez les Vortex, les TP K/K Neutre, et vos tunnels pour rez. Mais là encore, ça ne me choque pas plus que ça, même si ca peut-être un avantage, on parlera d'une spécificité de la faction (tout comme le fait que du coup, pour 25k dappers/9jours IRL, vous pouvez TP en illimité avec comme balance le fait de ne pas pouvoir TP partout en un seul TP , si j'ai bien compris le système ;).
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