#97 Добавлено Loved 5 лет назад
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#98 Добавлено Gillana 5 лет назад
Last edited by Gillana (4 года назад)
#99 Добавлено Dullahan 5 лет назад
Daggers being changed to close combat would be really neat I think.
#100 Добавлено Placio 5 лет назад
Last edited by Placio (5 лет назад)
#101 Добавлено Sinvaders 5 лет назад
Edited 2 times | Last edited by Tamarea (5 лет назад)
#102 Добавлено Loved 5 лет назад
Why ?The purpose of close combat (boxing gloves) is to increase your parry stats while you are not handling weapons.Why, would you kill that ? (which is an interesting stats to improve btw)
#103 Добавлено Placio 5 лет назад
#104 Добавлено Loved 5 лет назад
#105 Добавлено Sinvaders 5 лет назад
SinvadersWhy ?The purpose of close combat (boxing gloves) is to increase your parry stats while you are not handling weapons.Why, would you kill that ? (which is an interesting stats to improve btw)more options , more is more. again]
#106 Добавлено Loved 5 лет назад
LovedSinvadersWhy ?The purpose of close combat (boxing gloves) is to increase your parry stats while you are not handling weapons.Why, would you kill that ? (which is an interesting stats to improve btw)more options , more is more. again]Initial complain is about merging 2 branches, reducing the amount of options.
#107 Добавлено Sinvaders 5 лет назад
#108 Добавлено Gidget 5 лет назад
#109 Добавлено Dullahan 5 лет назад
#110 Добавлено Gidget 5 лет назад
OR! OR! OR! even better! make a mission rite that will teach the homin martial arts and if you finish the rite, your H2H damage will increase!? sounds good to me! the mission rite is ofc lore-friendly, like a homin hermit that discovered and has been keeping secret how to channel Ki> ( can be called different in atys ofc, but functions the same just like Ki ).
#111 Добавлено Bitttymacod 5 лет назад
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