#96 Added by Gidget 6 years ago
Edited 4 times | Last edited by Tamarea (6 years ago)
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#97 Added by Loved 6 years ago
#98 Added by Gillana 6 years ago
Last edited by Gillana (4 years ago)
#99 Added by Dullahan 6 years ago
Daggers being changed to close combat would be really neat I think.
#100 Added by Placio 6 years ago
Last edited by Placio (6 years ago)
#101 Added by Sinvaders 6 years ago
Edited 2 times | Last edited by Tamarea (6 years ago)
#102 Added by Loved 6 years ago
Why ?The purpose of close combat (boxing gloves) is to increase your parry stats while you are not handling weapons.Why, would you kill that ? (which is an interesting stats to improve btw)
#103 Added by Placio 6 years ago
#104 Added by Loved 6 years ago
#105 Added by Sinvaders 6 years ago
SinvadersWhy ?The purpose of close combat (boxing gloves) is to increase your parry stats while you are not handling weapons.Why, would you kill that ? (which is an interesting stats to improve btw)more options , more is more. again]
#106 Added by Loved 6 years ago
LovedSinvadersWhy ?The purpose of close combat (boxing gloves) is to increase your parry stats while you are not handling weapons.Why, would you kill that ? (which is an interesting stats to improve btw)more options , more is more. again]Initial complain is about merging 2 branches, reducing the amount of options.
#107 Added by Sinvaders 6 years ago
#108 Added by Gidget 6 years ago
#109 Added by Dullahan 6 years ago
#110 Added by Gidget 6 years ago
OR! OR! OR! even better! make a mission rite that will teach the homin martial arts and if you finish the rite, your H2H damage will increase!? sounds good to me! the mission rite is ofc lore-friendly, like a homin hermit that discovered and has been keeping secret how to channel Ki> ( can be called different in atys ofc, but functions the same just like Ki ).
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