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#270 [fr] 

je pense que c'est déjà complexe et c'est un peu comme des enfants qui font une promenade ensemble et si (en effet) certains enfants courent devant (voir Imotep chez le marchand) d'autres (en effet aussi) ont de la peine à suivre derrière (voir Gidget sur le forum)

et comment on détermine le juste dosage ?
Ryzom, c'est un jeu et je sais que quand il fait froid, on a tendance à rester sous la couette et parfois on boit du rhum pour oublier le froid et le vin c'est rouge mais le sang c'est pas du vin et je sais que le joli bistrot vit par les gens qui consomment, mais si les clients meurent, à cause qu'ils boivent trop, alors le bistrot ferme
donc, y a des gens qui jouent beaucoup et sans dire qu'ils sont ivrognes, il faut bien comprendre qu'ils sont pas les mieux placés (ivresse des profondeurs) pour conduire le bus et ainsi certains disent "rouler plus vite !" et d'autres sont terrorisés et faut pas que le bus soit coupé en deux et donc ce que je dis, ça peut paraitre piquant (c'est pas agréable de comprendre qu'on a marché dans une crotte de yelk) mais c'est pour le bien de chacun et de l'ensemble et parfois faut regarder autour de soi et pas toujours avancer avec le casque sur la tête en disant "je suis le plus beau"
je connais plein de gens qui disent que forer dans les primes c'est trop complexe et ainsi ils y vont jamais et c'est dommage, car c'est un bel endroit (richesse de la diversité bienfaisante) et c'est bien de pouvoir y aller sans être griffé de partout

la boisson pétillante, c'est bien, mais si y a trop de bulles, alors c'est corrosif et dans une famille idéale (but à atteindre) chaque enfant a son bol de soupe et pas on dit "que le meilleur mange toute la soupe et que les autres crèves"

Est-ce difficile de comprendre si une aspiration est mature ou immature ?
Est-ce difficile de donner des bonnes choses aux enfants, sans qu'ils soient vexés ?
faut observer les paramètres et bien expliquer la pertinence bienfaisante, à chaque enfant et à l'ensemble

le corps et chaque orteil et pas les orteils qui moisissent et condamnent tout le corps

donc faut-il faire une nouvelle option et ainsi y aurait des appartements et des halls de guildes avec des armoires réfrigérées et d'autres pas réfrigérées, pour ceux et celles qui aiment regarder la glace fondre au soleil ?
mourir pour mieux renaitre ?
avoir la jambe cassée, pour avoir une belle béquille et ainsi, rester au chaud à la maison, dispensé de vélo, à cause que dehors ça pique ?

je sais pas, mais j'ai exprimé mon opinion, parce que je vous voyais très excités (comme si l'affaire était déjà réglée) et donc y a surement une vérité, un dosage logique correct et en effet, c'est pas ma fonction de définir ce dosage correct, mais j'ai dit ce que je pensais dans le but de trouver la meilleur solution (faire avancer le shmilblick) et pas qu'on aille dans le fossé

c'est parfois normal d'avoir une poussière dans l'œil et c'est bien dans ce cas de l'enlever correctement, sans arracher l'œil, sans que la poussière nous entraine dans le fossé et quand maman et ou papa, mouche(nt) le nez, avec délicatesse, alors on dit "merci" et pas on est vexé

ainsi, selon les choses que j'ai pu observer et qui me paraissent raisonnables, j'ai écrit, mais j'ai pas envie d'entrer dans une longue discussion et au-delà de mon champ d'action, ce qui doit être sera

ce que je souhaite... c'est être content... et mon pied a une forme logique et ma chaussure a une forme logique... la largeur de la rivière et la largueur du pont et la belle traversée... et pas un pont bancal tout plein de grincements irritants... y a un juste milieu entre tout en guimauve et tout en piment, comme le disait "toutencamion"

#271 [fr] 

C'est le mix entre Tatie Danielle et Dorothée avec un soupçon de Jean-Claude van Damme, mais ou est donc passé Alan Turing?

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#272 [fr] 

Non mais grave Sinvader. J'ai essayé pourtant, mais j'ai rien pigé (ou si peu). C'est sympa de faire de l'humour Kosuy, mais faut pas trop pousser, au risque d'être incompréhensible. :/

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fyros pure sève
akash i orak, talen i rechten!
élucubrations
biographie

#273 [en] 

Moniq
@Fyrosfreddy

The channel information supposed to appear the first time you open (switch to) the channel in current session. And it seems to be working this way for me.

Same for everybody as far as i know.  But it's not about the "appearing" ... it's about it never "disappearing".  I apologize if I wasn't clear or somethin got lost in translation.  The chat boxes default behavior is to scroll with the most recent message at the bottom.  The Welcome message disables the scroll and the welcome message just sits there.

Log in at 12:00, go to Universe and see (assuming you have time stamp on) 12:01 [Chat welcome message] ... come back 6 hours later ... it'ts still there ... come back another 4 hours later ... it's still there.

If I type a message, then it wil scroll ... so rather than spam all 4 chat chennel (E-Uni has no message), I just hit the spacebar / return and I post a blank message which now gives me back the scrolling function.

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#274 [en] 

that doesn't happen with my ( linux ) client freddy. info messages appear in the windows when i log in, and they behave exactly like other messages. they scroll up and away as new messages appear.

#275 [en] 

Check if you have any personal files (like mods) in the user/ folder, and do a patch again removing the files in unpack/

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#276 [en] 

If it was a personal files thing, it would not be affecting so many players. Whatever it was, it has since been fixed as of the last reboot. Thanks Devs ... much appreciated.

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#277 Multilingual 

If dailies are the new way to get points to buy cristals, focus on making them fun..

suggestions:

some dailies in PVP areas? I mean why not... optional missions anyway.
some dailies require a team not just solo.. and somehow the "enemies" should have a penalty if they help (at the very least not getting any rewards) to also keep the RP rolling
some dailies require to kill a new rare spawn, doesnt have to drop supremes just intended for the mission(s).

If these sound too dull/boring, please ignore. tnx

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Je suis le début de la fin, l'ombre qui cache le soleil, le beffroi qui sonne votre glas.

#278 [fr] 

With the disappearring Zigs / Mounts and Packers ... playing w/ macros led to the discoveruy of extra animals.   I would like to know what the missing animals are ?

Mount 1 - Mektoub
Mount 2 - Gubani
Mount 3 - White Gubani
Mount 4 - Arma ?

Packer 1 - Mektoub
Packer 2 - Mektoub
Packer 3 - Mektoub
Packer 4 -  ?

Zig 1 - Gubunny
Zig 2 - Frippo
Zig 3 - ?

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#279 [en] 

Fyrosfreddy
playing w/ macros led to the discoveruy of extra animals.
Mount1..Mount4 is same as Packer1..Packer4, just named differently. If you buy packer-mount-packer-packer, then you have packer1-mount2-packer3-packer4 in inventory window.

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Hello!

#280 [fr] 

Much thx ... but you kno what was most enticing answer I was hopin would slip .... can we really have 3 Zigs and what is the 3rd one :) Don't answer till afyer I get you in the FH bar and 7 or 8 rounds in ya :)

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#281 Multilingual 

Thot I started a new Thread for 2020 but can't find it.  These are the ones I can remeber from the "running list" of dreams I have pondered over the years/

1.  For the Nexus Event, every time the 20 hour cooldown expires, recreate the visual and sound cues from the barkquake event as "aftershocks".  Would allow those in western hemisphere to experience the effects since most all were at works, fits well in the story line and serve as an "alarm clock" when peeps can go record another marker.

2.  Rebalance Event Wheel rewards.  Often when the pendulum swings to far in one direction, tweaking that in response to observations sometimes results in an over-correction, swinging the other way.   The egg rewards were plentiful enough and i thought the event team did a great job making the event more accessible and rewarding for low level players.  Previous events allowed higher level players to reap ridiculous amounts of rewards.  However, the upper level players got shorted this time around ...

I wasn't particularly interested in chasing eggs as a task in and of itself but while trekking to designated locations doing DMs, might as well blast some eggs while running.   So I was doing this for the week or so every day while it lasted.   I walked away withn just over 1 stack of 250 Wundahmat.  Certainly disappointing, especially coinsidering i spent more time destroying "rewards" then doing anything else.

3.a  Along the lines of the above, it would be great if the game could detect player levels and parcel out rewards as appropriate.   If the decision is a player working an event should be able to collect half a stack per day of Wundahmat of varous types, then if the player is 250 in x number of craft trees, only give that player 1/10th oif a stack and not all the lower levels that they can't use and will spend precious hours of play time avoiding.

3.b  Provide a check box screen like for DMs where the player can just say, I only wanna see those items for which I checked a box.

3.c   Provide a Reward materials exchange merchant where mats could traded ... 5 stacks of QL 50 gets you 1 stack of 250s, etc

4.  Ability to Trade Wheel Rewards

5.  As a reward for mastering all occs, once all 8 occs are done, allow the player to have 4 concurrent occs as opposed to 3... it will encorage advancement and makes the system easier to navigate as alternating 3 out of 8 occupations isn't a good fit.  Alternating 4 x 2 allows one to alternate with having to keep a desktop calander or spreadsheet to schedules ones efforts.

6.  Provide an explanation of bonises on DMs ... I get a lot of questions like "How come I get the same reewards for level 50 missions as 250 missions ... Change limit on occupations once mastered to 4.

7.  Fix craft mission hand in thing so don't have to be done in order and that completing 2 missions at same time steals on of yoiur rewards.

8.  Add the abilyty to use Missioin mat Pigments in crafting.

9.  If we can'r trade wheel rewards, let is limit wheel reward options w/ checkboxes like on Daily Missions (SDon't give mes stuff i don't want)

10.  Guild / Faction Info on Fiends list

11.   Destroy all mission mats in bag option

12.  Mini NPC "action figures" (drops) from Sirgio for apartment ... cpoiuld also be made available from Wheel

13.  Ability to add (safe) files to forum .. PDF, xls, etc.

14.  Keep list of Dynamic Events held

15.   When editing say a 225 Double Poison spell, let the default be to keep the level fixed, instead of dropping to level 5 when ya wanna swich because of mob resistance.

16.  When ones becomes Spirit of the Bark, give them sn ectra focus buff of 6 points so they could go all out Gentle with a 276 (now max is 270) Focus credit.

17.  This one is 16+ years old ... during Focus Beta, had suggested that we drop magicians staffs and instead have "Magic Gloves which woul "amplify" the power of spells up to 100%  .... and magic "Greaves oif Steele" which would amplify the power of melee attacks by up to 100%.  Well everyone knows the amp idea was implements ... it would round out the craft trees to have a 40th craft tree instead of 39 and would allow a new round of experiementation in crafting and melee techniques.  Of course base damage would have to be adjusted proportionately.

18.  The ability to obtain Sigils and imprint them on breast plates and sheilds

19.  Advanced Occupation to bring back ability to improve NPC Crystals

20.  Advanced Occupation to improve OP mats.

21.  Since recipies for Occuations are stored in game, how about an option to "Use Best Recipe" instead or having to do the clickety click 7 times and punching the desk when you misclick on a wrong number.

22.  Fix the "Knowledge of Atys' number in Identity / Advanced Stats window ... so I don't have 8/7 numbers.

23.  Balance the Occupation Special Items ... everyone has too many ambers and too little waters. 

If ya gonna get 4 Lucky Flowers and ya have a 50-50 chance of needing an Amber or a Water ... then ya need 2 Waters and 2 Ambers.   Ya wind up with 2 extra Ambers every time you spend 4 Flowers.   Fix it to 2 Ambers and 2 Waters per visit.

24.  Fix the lack of compass icons for NPCs from Primitive Tribes.

25.  Please fix the OP Popup.

a)  The message does not match the options:   "If you do not choose, you will be decalred automatically neutral in x seconds"

ATTACk ..... DEFEND ..... RANDOM

b)  I was going to take a screenie but thee system descided for me .... with 3 seconds left, a OP icon appeared over my head.

26.  Compass icon for Hawkers

27. A visible circle around the toon's position on map that matches the compass range setting.

28. Guild property - The ability to designate special items as Guild property, whereby if a player does not log on for xxx days, it reverts back to Guild Storage.

29. A way to filter map flags (landmarks) by more categories category, sort of like we do communication channels

NPCs - [ x ]
Mission Mats - [ x ]
Craft Mats (B-F-C) - [ x ]
Craft Mats (E-S) - [ x ]
Named / Bosses - [ x ]
TPs / Portals - [ x ]

30.  Ability tp use 3D Map In Game.

Edited 21 times | Last edited by Fyrosfreddy (4 years ago)

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#282 [en] 

I have ALWAYS asked for scantilly-clad, large {sweatered} dancing girls, but other than the Fyros females, I haven't seen anything.

But that just me.....

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I need me a new tag line on my messages!

#283 [fr] 

marauder occs

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SW.Dulla

#284 [en] 

Dullahan
marauder occs

I read this as marauder CROCS *facepalm* I hate me. xD


I would love to see more of the encyclopedia filled in and new armor patterns >.>

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ErisApple
Homin Reaper Karavan
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