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#239 [en] 

make all plushies exchangeable

#240 [en] 

Jorgensen
make all plushies exchangeable

I'll count that as a 2nd ... tho what are your thoughts on other wheel options out ? See Mssg No. 223 / Item 3

Hated destroying all those Wundahmats ... But 6 Yubo plushie ?

Also ....

1. Now that folks are aware of what hats are for, make it so I don't have to hit space bar-return in every chat box in order to make the welcome message scroll. When everybody sees:

"Fyrosfreddy says: "

they prolly think I'm mute.

2.   For Zig's

a)  Color "Skins"
b)  Names
c)  Owner's name by right click / info

Last edited by Fyrosfreddy (5 years ago)

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#241 [en] 

Fyrosfreddy
1. Now that folks are aware of what hats are for, make it so I don't have to hit space bar-return in every chat box in order to make the welcome message scroll. When everybody sees:

"Fyrosfreddy says: "

they prolly think I'm mute.

I understand that you are doing this for some reason. I just don’t understand for what reason.
I remember that there were ancient times when people wrote a dot in the chat, but then, as far as I remember, the chat just "fell asleep" and did not display new messages when there was no activity or something like that. I suspect that this is not this case now.

#242 [en] 

Since these messages were added, the "announcement" sits there as the most recent statement and never goes away.:

"14:00:44 The Universe channel is a multilingual ................................
................................................................. ....................................
................................................................. ......"


I would rather not stare at a message all day long that takes up more than half of my window height making it difficult to impossible to follow conversations.   It turns the 'chat box" into a "chat that I can't follow" box.  If I don't make an entry in this channel, it sits there and never goes away .... as long as I am logged in never scrolls.

As a result if I am following a conversation I see:

________________________________________________________
" during the season"
"Hayt says:  I don't have an answer for you"
"14:00:44 The Universe channel is a multilingual ................................
................................................................. ....................................
................................................................. ..."

________________________________________________________

What's that about ?  Must I always have to "scroll up" as I make my rounds thru the chat boxes ?

I thought it was obvious that the window, defined by the white lines, has a permanent block of text that  annoyingly and unncessarily eats valuable screen space. You don't see that it is difficult to follow conversations when, every day, 60% of your chat window is filled with a message containing info you have know for 15 years ? .... 1 year ? ... 1 month ?

Only way to make it scroll is to type something in there. And rather than put the effort into typing:

"Hey, ignore this message cause I'm just trying to make the welcome message scroll so I can follow player chats" .... and repeating it in each chat of the 5 windows ... lately I just been hitting the space bar / return in each channel to make the welcome message scroll so I can again follow chats and assist folks or learn things when appropriate.

I'm not saying the message doesn't serve a worthy purpose.   I just don't think every player needs to see the 5 messages every day ... all day.... foirver and ever.

Perhaps it could be such that this message :

a) scrolls
b) appears for new player and then on 1st of month
c)  has a pop up allowing you to never see it again
d)  after 1st viewing, is seen only say if a player doesn't log in for say 30 days.

Edited 10 times | Last edited by Fyrosfreddy (5 years ago)

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#243 [fr] 

And I would simply like the option to organize things in my bag in the order I want.

Now things are "Auto-organized" and you have to accept that the way it is, in the order the game makes it be, which I do not like :(

#244 [en] 

@Fyrosfreddy

The channel information supposed to appear the first time you open (switch to) the channel in current session. And it seems to be working this way for me.

#245 [fr] 

Please, please, allow us to resize our map to a smaller size again. We already have limited space on your UI as is and making the inventory so big when there are only few items that need to be visible is annoying.

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~ Ranger Aspirant ~ Officer of Fluffy Bunnies ~ Generally Mischievous ~

#246 [en] 

Fyrosfreddy
You don't see that it is difficult to follow conversations when, every day, 60% of your chat window is filled with a message containing info you have know for 15 years ? .... 1 year ? ... 1 month ?

I'm not saying the message doesn't serve a worthy purpose.   I just don't think every player needs to see the 5 messages every day ... all day.... foirver and ever.
That was the big reason why I was against the idea even though I felt the intentions behind it were noble.
Moniq
The channel information supposed to appear the first time you open (switch to) the channel in current session. And it seems to be working this way for me.
Just because something is working as designed, that does not mean the design is good. Good execution of a bad idea is still bad. Well-intended bad ideas are still bad too, no matter how good the intentions behind them are.

And that brings us back to what I'd like to see this year. In fact, what I've been waiting for for almost 7 years; recognition of the fact that we have different views on what makes an idea good or bad, and (especially) realizing that a lot of those issues are ones where you can tell which side of the argument someone is on by which continent they live on.

Last edited by Gidget (5 years ago)

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Do not assume that you speak for all just because you are the loudest voice; there are many who disagree that simply have no desire to waste words on you.

#247 Multilingual 

Multilingual | Français | [English]
- Generic materials of different colors (but also new colors) available in the merchants or faction and / or implication points.
- New RP clothing available with faction and / or implication points.
- Earn implication points when participating in events
- Chests to loot randomly arranged in atys or rather in the camps of bandits (there are already chests often). Inside gubani's tokens or weapons, clothes, MP ...
- Stopping contestable gains: XP catalyst, potion of 5 seconds ...? Personally I love the fireworks against ...

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Mak i Talash
Refyia Abydeps

#248 [fr] 

Yes, this please. Not a great idea to fundamentally change UI bits without offering an ease of making our own custom UIs
Maiyr
Please, please, allow us to resize our map to a smaller size again. We already have limited space on your UI as is and making the inventory so big when there are only few items that need to be visible is annoying.

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#249 [de] 

An option to perma disable app bar

edit: Thanks Karu!

Last edited by Bisugott (5 years ago)

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Bisugott(Atys)


#250 [en] 

Aleeskandaro
An option to perma disable app bar

/appzone hide ?

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Hello!

#251 [fr] 

Why this option is hidden and not advertise?
For an example, how a new comer can figure out this?

#252 [en] 

Do we talk about this?



System > Windows > Communication > AppZone

#253 [fr] 

Didn't knew it exist, so you can forget my previous message. Thanks Moniq :)
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