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#216 [en] 

Karu
There is no easy way to make gui for it. There is /mapsearch command if one wants to make shortcuts (there is no command to clear search tho)

I have categorized all the mission givers as "Citizens". It just seems odd that it is very easy to filter a specific NPC (i.e. Bar'Nappy Nar'Kolepsi) and show the 4 locations that he / she rotates between

Karu
NPC's are easy to find. Look for radar, it shows if any is in range, if they have mission for you, or if you have something to give them

I wrote an extensive post on this very subject a few weeks ago ... To my mind it's supposed to be hard to find them ... the 1st time. However, the way fame is structured, it's exhausting to get those last few levels (took 12 hours to go from 96 to 100 doing nothing else. So, if we could filter my map for all "traveling NPCs in a region" we could minimize the back and forth and plan a route. Discovering where something is is fun ...but rediscovering every time I have to repeat something is frustrating.

But thanks for the info, seemed like it would be a simple thing, but looks like I misjudged. Perhaps I could rename them with the Tribe Name and name so I can use the existing filter function (w/ say Ecowarriors) to accomplish this goal.

As for mapping all the locations for others to access, we are working on a mapping app at present. In the meantime, we can add them to silenda maps as needed.

Thanks again for the feedback

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#217 [fr] 

omg i can set a map scale setting and zoom in farther? I have so many flags too close to each other to select. thanks for this post!

#218 [en] 

Two hours for an OP is too long.

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Hendat



________________

Une Larme parmi Les Larmes
C’est comme une goutte d’eau dans un lac
C’est fragile, mais un lac on peut s’y noyer
________________

#219 [fr] 

There is a project already on-going about revamping the OP but I don't know the current state.

#220 [en] 

It is in testing but we lacking testers.

#221 [fr] 

1. When I file a ticket for a broken mission or other "was that supposed to happen" thingie, I' have no expectation that it will be fixed. As I have said in the past, if it ever gets to the top of the ladder, fine. If it doesn't, you have it on "the list". That's about i can contribute. I'm also not looking for a response .. everyone has more important things to do then talking to me... especially my kids.

However ... if ya are going to respond, it is appreciated but when I get a response to something I wrote 6 weeks ago ... please gimme a hint as to what the issue was ... I never have any idea :). Im afraid next thing I will be talking about will be the Dragon having destroyed the monorail in Zorai.

2. Would love to hear about Encyclopedia 2. Maybe it was dropped in favor of other things ... maybe it was deemed not worth the T & E. For this year .. just wanna know if it's a) dead, b) abandoned or c) somewhere in the pile with many other things ahead of it.

3. As above but for Advanced Occupations.

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#222 [en] 

@Fyrosfreddy

Bug tracking and fixing is not working well.
- When a bug from a ticked gets to the board, it usually lack details because it links to the ticket. However tickets can be read only with permissions.
- Many issues not coming from tickets are not registered at all, it is very common that the issue is solved or forgotten and no one else knows about it but one team member.
- When you already have a well documented and confirmed issue, you still need someone to fix it. If it is not critical, it is usually left for the unspecified future.
- When it is fixed, it is hard to find any testers. And if, the deadline for testing is right before release so last not critical issues remain not fixed in many cases.
- And the worst, we hide many issues in a "Minor issues box" and no one willing to work on it unless it is critical. We are hurry to bring new changes, but we have usually no will to do the last step and finish it.

I know about 156 tasks related to various issues, we have 22 issues in progress and other 37 tasks as confirmed.

I WISH WE DEDICATE ONE RELEASE CYCLE JUST FOR FIXING.
Well, in fact, I wish we dedicated every other release just for fixing.


I try to track as many issues as possible, you can let me know.

#223 [en] 

i think it would be nice if plushies were flagged as exchangeable. The yubo used to be able to be given to a friend, now none of them can be.

#224 [en] 

Moniq
@Fyrosfreddy

Bug tracking and fixing is not working well.
- When a bug from a ticked gets to the board, it usually to track as many issues as possible, you can let me know.

The point I am making is ... that when I get a response from a ticket filed 6 weeks ago ... if it doesn't include the original message like it used to, then the response doesn't really serve any purpose and is a waste of the sender's time.

"We rec'd your ticket and .... now comes a bunch of words that I can not associate with any specific ticket."

I mean it's nice to know a ticket was rec'd and it's being looked at, but a bot could do that.  The rest of the comments needed no explanation.

I will comment on this tho.

Bug Ticket:  The mission from the "Nasty Nachos Nudist Colony" says go out and collect 2 skulls from a level 158 Mob Name in this 150 region but there's no such animal in the region.

What's to test, either there is or there isn't.   If you change the level number from 158 to a number that already exists in the region, it's fixed.

If there's gonna be a response, and I say if cause I don't expect one, "Got your message on the arma mission from the Nudie people, its on the list".

1.  It shows that the effort was recognized and 2.  Time permitting, it will get done someday  3.  I know what ticket it refers to.  When i see themm it's like getting a Thank You card for a wedding and it doesn't mewntion the gift or whosewedding.

Again, on point with the title, "I'd like to see" the original bug report with the response, but if that's gonen slow down th work, Im cintent to get no response.

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#225 [fr] 

More things I'd like to see... I had a post-it on my monitor but it fell behind the desk and it takes 3 people to move :)

a)  Lock for all the precious things ...  I can deal w/ freeing my mount and losing it as it ony costs 5k.  Already have the zig and teddies locked.  Or once ya earn the Gunani ... if it dies or accidentally freed, you have a permemnent upgrade card.

b)  If ya gonna let me win bras and panties ... at least make them frilly So I can create a alt toon named Lola.   OK that was just for humor.

c)  Im no Lorist, but should the kara city welcomers be giving me (Kami) kara TPs ? ... and visa versa.

d)  A Craft 'n Sell checkbox whereby, if standing at merchant or hawker, you automatically sell as each is crafted.  easiest way would be , if in range, not having any HP, Focus, whatever boost is auto sold.

e)  A dump all mission mats button.   After you go aout and do a series of prospecting missions, to get to the level required, ya gotta dig 10 and you only hand in 2 ... you then wind up having to delete 43 stacks one at a time.

f)  A rewards trade in merchant .... for example turn in (2) stacks of Q100 Wundahmat for (1) stack of 200s

g)  on the wheel rewards:

1)  Less Fireworks
2)  Less Cats
3)  More Crystals ... don't go crazy as the idea is to steer folks into all aspects.... but "if ya get fries with that", shud be more than 3 fries.

Or ... have the dudes that sell the cats, wundahmat, etc, buy them too so that you could do trades.

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#226 [fr] 

Why not fully remove cats? After all it's only use by unsub account and going to lvl 125 doesn't take much time after all.
I know that some unsub people will be against but still ... if you want to double your xp, sub your account :)

#227 [en] 

Sinvaders
Why not fully remove cats? After all it's only use by unsub account and going to lvl 125 doesn't take much time after all.
I know that some unsub people will be against but still ... if you want to double your xp, sub your account :)

Not remove, just stop distributing it (disable all ways to get new). After some time "all" existing cats will be used.

#228 [fr] 

1. Given the new focus of harvesting mission mats, modify the Prospection Bricks as follows ...

Now it says "Supreme Materials Only" ... Suggest change to "Supreme / Magnificent Materials Only.

Now it says "Excellent Materials Only" ... Suggest change to "Excellent / Superb Materials Only".


and so on....

2. Bring back advanced occupations ...

a) So we could take lower level "Wundahmat" that we can't use and exchange quantity for quality changing xx number of QL 100s for yy quantity of 150s

b) So we could take lower level "Buff Flowers" that we can't use and exchange quantity for quality changing xx number of QL 100s for yy quantity of 150s

c) So we could take lower level "OP Mats" that we can't use and exchange quantity for quality changing xx number of QL 100s for yy quantity of 150s

d) So we could take lower level "Crystals" that we can't use and exchange quantity for quality changing xx number of QL 100s for yy quantity of 150s ... level 100 crystals that we have to do clickety clickety click to load 24 times are no fun.


3. Make all wheel items tradeable.

Edited 3 times | Last edited by Fyrosfreddy (5 years ago)

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#229 [fr] 

+1 Freddy!

#230 [en] 

(While at it it would be nice to change from "Magnificient" to "Magnificent" :P )

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Bisugott(Atys)


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