GENERAL


uiWebPrevious567891011121314151617181920uiWebNext

#183 [fr] 

Ce serait bien d'avoir des titres pour les fames tribus. Par exemple, dès qu'on a 100 de renommée pour une tribu, on a le titre "ami des taxeurs", "ami des chasseurs de frahars", etc. Et quand on a la renommée max pour toute les tribus amis d'une nation ou faction "ami des tribus fyros" ou "ami des tribus kamistes". Après l'idéal, ce serait carrément un bonus pour avoir la fame max, genre un objet, un bout d'armure ou un tatouage avec le blason de la tribu.
Parce que là, le seul intérêt de monter sa fame tribu, autre que la cohérence RP, c'est les points yubo. :/

---

fyros pure sève
akash i orak, talen i rechten!
élucubrations
biographie

#184 [fr] 

D'ailleurs, p-e qu'il serait bien que l'on puisse faire quelque chose des dits points yubo.

#185 [en] 

A knowledge 4 stanza that shows source content amount in the source name

---

#186 [en] 

Eggs to get changed to 0-bulk like potions have been :p

---

Do not assume that you speak for all just because you are the loudest voice; there are many who disagree that simply have no desire to waste words on you.

#187 [en] 

I would like to see a respawn spot for all factions in GoC.

Last edited by Maiyr (6 years ago)

---



~ Ranger Aspirant ~ Officer of Fluffy Bunnies ~ Generally Mischievous ~

#188 [en] 

Ryzom 2.0, abandonment of all current tools/engine/code, total remake

---

#189 [fr] 

Vendre, acheter, mettre à l'étable une monture dans les village de tribu.


Mettre en follow permanent la gardes des rois sur le roi.


Des events RP moins nombreux mais avec plus d'impact en jeu.


Pouvoir switcher le terrain (désert, forêt, jungle, lacs) sur une sélection de stanza en 1 click.


Être capable d'utiliser une regex dans les macros.


Créer des PNJ avec des missions dynamique en supprimant et créant de nouvelles missions à mesure que les joueurs les valide.


Pouvoir vider tous les spots de forage et faire repop la même matière ailleurs dans la région plus ou moins rapidement.


Que les marchands ne vends plus de matos tout pourri et qu'on laisse les joueurs vendre du vrai matos avec de bonnes stats au prix qu'ils veulent.

Que les marchands et colporteurs refuse le matos pourrave de craft-XP.

---

#190 [fr] 

Je voudrais cette année que l’on corrige le fonctionnement de la magie neutralisante/débilitante, à savoir qu’un sors lancé avec une très grosse différence de niveau ai bien moins qu’une chance sur quatre de passé.

[color=#ffffff]https://app.ryzom.com/app_forum/index.php?page=top ic/view/26251/7#7[/color]

Edited 2 times | Last edited by Naveruss (6 years ago)

---


#191 [en] 

More inclusiveness; acknowledgement that not all of us play the way one demographic plays, and not all of us are near GMT. Being belittled and excluded for years has led many to disengage from the community even if they still play, and I'd like to see that stop.

---

Do not assume that you speak for all just because you are the loudest voice; there are many who disagree that simply have no desire to waste words on you.

#192 [en] 

Remove teleportation tickets and respawn points.

Only be able to teleport to, and spawn at, the one single faction altar where you last made a pact. (One single target location.)

Ability to make said pact at any faction's altar, with a one-off cost depending on player fame and the location of the altar. (The factions really only care about getting stuff from Homins, y'know.)

Only cost for teleportation is the one-off for changing your altar. So remove death penalty, since death-porting is no longer a trick.

No teleports and respawn spots anywhere in PR.

---

Kaetemi

#193 [fr] 

Sinvaders
Why ?
The purpose of close combat (boxing gloves) is to increase your parry stats while you are not handling weapons.
Why, would you kill that ? (which is an interesting stats to improve btw)]

Catching up on forums after 6 month out of game .... During one of the beta periods, we were tasked with balancing (read collecting data) on melee vs magic kills. At the time, when the staff was what amplified the magic skill, I had suggested that"

- Add some type of magic gloves to replace the staff and amplify magic damage.
- Add "Greaves of Steele" to amplify melee damage

Well 1 outta 2 isn't a bad deal but it would another level of thinking to crafting action building.


Gidget
More close combat options would be nice. Right now, you have bare hands which would be silly to use against armor, amps which you really don't want to punch with unless you want to save the time of equipping/removing them, and daggers, which are 150% faster for reasons than either I do not get.

Dual wield short staffs / dual wield claws ... 2 weaps same skill.

Gidget
Laoviel
New proposal: Send a reminder e-mail when your subscription is about to expire (one or two days before).

I always get an email 3 days before my sub is up. :/

You don't get a notification when sumething messes up on a recurring sub tho ... change in who processes payments,
card passes expiration date. AMEX automatically switches you over but Master / Visa are poo poo heads.

Magez
A knowledge 4 stanza that shows source content amount in the source name

No where have I heard that before ? :)

Also a means to get that 4 or 6 missing focus credits so can go all out with max speed and max rate... How about both as a Spirit of da Bark bennie ?

Edited 3 times | Last edited by Fyrosfreddy (6 years ago)

---

#194 [en] 

I would really like the new horizons system to revert back to what it was before Patch 3.5.0 - 2019-05-18. The implications of this bizarre and mean-spirited change are still sinking in and it makes me feel like playing something else instead

#195 [en] 

Jorgensen
I would really like the new horizons system to revert back to what it was before Patch 3.5.0 - 2019-05-18. The implications of this bizarre and mean-spirited change are still sinking in and it makes me feel like playing something else instead

So your whole Ryzom game changed because of New Horizon?

---

#196 [fr] 

yes. it is a whole different game now and a lot less interesting

#197 [en] 

Remove perma catalyser and let OPs produce them again
uiWebPrevious567891011121314151617181920uiWebNext
 
Last visit Sunday, 24 November 21:20:55 UTC
P_:G_:PLAYER

powered by ryzom-api