#192 Added by Nilstilar 4 years ago
Now the universe channel and the region channel (including Silan) are translated by the automatic translator DeepL into the client's language. This way, you read directly what the players say in the language you have selected to play Ryzom.Each translation displayed in the channel is preceded by a flag indicating the original language. To display the sentence in its original language, simply move the cursor over this flag, the translation will be displayed above it.What are your opinions on this new feature?
The new website (https://www.ryzom.com) is online!Don't hesitate to give us your opinion and to let us know if there are any bugs !
Episode 1 of the Storyline began with a barkquake at the Nexus, causing profound upheaval in the region. The homins are investigating on site by carrying out various missions.In the near future, roleplay events focusing on what's happening in the Nexus will be released by the event team. They will offer a different view of Nexus events for each nation, Rangers and Marauders, which will help each player view the future of Storyline differently depending on the character they play.What happens in the Nexus is an extremely rich basis for roleplay. And that's just the beginning! You'll see it and experience it over the next events of nations and the next twists and turns.We would like your feedback on the beginning of this Episode 1.
We are looking for volunteer facilitators (scriptwriters and actors / actresses) to write and/or perform roleplay events. Feel free to contact Tamarea on Ryzom Chat https://chat.ryzom.com/direct/tamarea or by email at tamarea@ryzom.com.Come and help us bring the Storyline to life by becoming an actor/actress at our events!Training is provided. You will start by playing a secondary character, such as a guard, before gradually playing more important characters when you feel ready. If you are more comfortable writing than playing a character, we also have room for you, because our scenarios don't write themselves! There again, you will start in group work, before writing solo or in pairs, depending on your preference.We are looking for volunteers from all time zones, including the United States, so that we can also offer roleplay events in US time.If you are interested, if you are uncertain, if you have any questions, please contact me and we will discuss it!
Edited 6 times | Last edited by Nilstilar (4 years ago)
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#193 Added by Tykus 4 years ago
Agenda 1 - HD texture update: see https://cloud.ryzom.com/s/WrgBb8DmTR42K6M 2 - New billing service: see https://en.wiki.ryzom.com/wiki/New_Billing_Service 3 - Multiboxing 4 - Bosses refactoring: see https://cloud.ryzom.com/s/sHtn43WJiwtxrBN 5 - OP refactoring: see https://cloud.ryzom.com/s/pCP3JJgBrrMCgip
Edited 15 times | Last edited by Maupas (4 years ago) | Reason: Various fixes
#194 Added by Tamarea 4 years ago
#195 Added by Nilstilar 4 years ago
Project description note: https://cloud.ryzom.com/f/159212(The links on this note don't work, but you can find more comparison screenshots here: https://imgur.com/a/Kx33JTO)At this stage we have a good baseline for texture replacement and we work mostly on specific types of textures that require special attention.
Service description note : https://en.wiki.ryzom.com/wiki/New_Billing_ServiceThe new billing service, developed by Ulukyn, is implemented this week.SirCotare contributed by creating the interface at the website level.
Our goal is to limit the gameplay impact of the multi-alts gaming as much as possible.To achieve this, we will act in two steps: an update of the Code of Conduct and a progressive chanhe in the gameplay.1 - Short-term action: updating the Code of Conduct• Limit multiboxing to two accounts connected simultaneously during outpost battles, Bosses hunts, assaults on Marauders Chiefs and Storyline scripted events. In case of abuse, send a screenshot showing the violation to Support.• Tolerance of multiboxing up to four accounts connected simultaneously in other cases: leveling, roleplay, etc.2 - Medium and long term action: modification of the Ryzom gameplayWe're working on changing the gameplay little by little to limit the advantage of multi-alts over Bosses, Marauders Chiefs and Storyline scripted events.This is the expected outcome of the two projects presented below, Bosses refactoring and Outposts refactoring, but also of the future scripted missions of the Storyline.
The main objective of this project is to reduce the gameplay impact of Boss camping, including the one practiced via multi-alts.Project description note : https://cloud.ryzom.com/s/sHtn43WJiwtxrBNI need to clarify or underline some of the points made in this note:• In a given region, only Bosses of one of the species already inhabiting the region will be able to spawn (the program controlling the pop of Kings will use a file listing the species inhabiting each region). As a consequence :– if many new Bosses will pop, some of the current ones will not pop anymore, such as Madakoo (since no "common" madakam lives in the Prime Roots ecosystem)… but other versions of the madakam Boss will pop on the surface) ;– contrary to what the note indicates, there will be no Raguketh 270 popping since no ragus inhabits the 250 region of the Desert ecosystem.• Bosses logically non-existent by the above rule, whether they exist (such as Madakoo, for example) or not at present, will exist later on to "animate" OOC or scripted events (Storyline). Thus, Madakoo will not completely disappear…• … Nor, for that matter, the materials collected from these lost Kings who today fill your Guild Hall.• The refactoring responds to the objective stated above in that it will result in a significant increase in the number of possible popping spots of Bosses per region, thus making it difficult to predict which spot in a given region (now hosting, moreover, a greater diversity of Bosses than today) will see the next Boss of a given type pop.
The aim of this project is to revitalize outpost battles by restoring interest in all POs, by having them change owners regularly and by diversifying the types of combat. It will also reduce the gameplay advantage of multi-talts.Project description note : https://cloud.ryzom.com/s/pCP3JJgBrrMCgipSome points to emphasize here again:• All outposts, regardless of their level (which will remain unchanged), will produce either Q150, Q200 or Q250 materials.• No guild will no longer be allowed to keep an outpost for the sole purpose of enjoyment (if any) of its possession.• To remember: outposts will change hands much more often and regularly than in the past!
Edited 4 times | Last edited by Nilstilar (4 years ago) | Reason: Various fixes
#196 Added by Kaetemi 4 years ago
server reboot
#197 Added by Kaetemi 4 years ago
HD texture
Edited 2 times | Last edited by Kaetemi (4 years ago)
#198 Added by Maupas 4 years ago
Nilstilarserver reboot...
Edited 2 times | Last edited by Maupas (4 years ago)
#199 Added by Gidget 4 years ago
3 - MultiboxingTamarea (RT) – 20:25 UTCOur goal is to limit the gameplay impact of the multi-alts gaming as much as possible.To achieve this, we will act in two steps: an update of the Code of Conduct and a progressive chanhe in the gameplay.1 - Short-term action: updating the Code of Conduct• Limit multiboxing to two accounts connected simultaneously during outpost battles, Bosses hunts, assaults on Marauders Chiefs and Storyline scripted events. In case of abuse, send a screenshot showing the violation to Support.• Tolerance of multiboxing up to four accounts connected simultaneously in other cases: leveling, roleplay, etc.2 - Medium and long term action: modification of the Ryzom gameplayWe're working on changing the gameplay little by little to limit the advantage of multi-alts over Bosses, Marauders Chiefs and Storyline scripted events.This is the expected outcome of the two projects presented below, Bosses refactoring and Outposts refactoring, but also of the future scripted missions of the Storyline.Q: When will the amended Code of Conduct be published (implemented)?R : During September and you will be notified before then.
#200 Added by Fyrosfreddy 4 years ago
Last edited by Fyrosfreddy (4 years ago)
#201 Added by Tykus 4 years ago
Agenda1 - Op refactoring2 - Recruitment
Last edited by Tykus (4 years ago)
#202 Added by Tykus 4 years ago
Ordre du jourMise à jour du Code de Conduite https://app.ryzom.com/app_forum/index.php?page=topic/view/31250/1 Ajout de la version russeMultiboxing
Edited 4 times | Last edited by Tykus (4 years ago)
#203 Added by Jorgensen 4 years ago
Last edited by Jorgensen (4 years ago)
#204 Added by Magez 4 years ago
#205 Added by Moniq 4 years ago
#206 Added by Jorgensen 4 years ago
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