#153 Added by Tamarea 5 years ago
AgendaÉtat d'avancement des projets en coursMise en lumière : projet Storyline
Last edited by Tamarea (5 years ago)
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#154 Added by Gidget 5 years ago
Date: monday, October 28th, 20:30 UTC (21:30 CET)
#155 Added by Nilstilar 5 years ago
Anlor Winn's HRP events will begin on Thursday, October 31st, 20:00 UTC and will end on Monday, November 11th.We will reactivate for the occasion the scenery as well as the special events (The Perilous Maze, Kill the Pumpkins!, Yubo zombies) and will offer you various little games.The announcement is available here.
We are now in the balancing process required by the reduction to one hour of the attack phase (calibration of the number of rounds, squads, etc.). We will then move on to the withdrawal of the defence phase.In order to test with more characters, the final tests will be carried out on Atys.
The last test, carried out in PvP on an outpost, revealed that the values have been increased too much, so the weapons are too... efficient. Further tests will be carried out shortly.
The tests are almost finished, there are only minor bugs to fix and translations to complete. The implementation in game is scheduled for just after Anlor Winn, around mid-November.
Its release is scheduled for November.
A new billing system is under development. Ulukyn will present it to you at a future meeting.
The new Ryzom website is being created. SirCotare will present it to you at a future meeting.Its launch is planned before the end of the year.
Purpose of the project(Tamarea (RT) – 21:12 UTC)In order to improve your gaming experience, we must offer you a lively game with regular and varied events, but also a gameplay neat and enriched by regular additions of new features.However, our small team does not allow us to work with the ambitions of a large company.So we have chosen to "settle down" and refocus on a common project: Storyline. This will serve as a roleplay base to lead to gameplay content, focusing on content already under development and taking the opportunity to complete some of the gameplay that has been in game for years but not yet completed.Thus, the Storyline project aims to make the game more lively and interesting and thus enlarge our community, as well as to revitalize the Ryzom team by putting into play much more quickly the additions on which it works.The philosophy behind this approach is more than simply conserving the current fragmented community, bringing it together and transforming it into a community that shapes (and is shaped by) events, where everyone can come together for fun.Principle of the project(Tamarea (RT) – 21:17 UTC)All events played from the beginning of the game to the upcoming completion of the "Empire's Shield" are now grouped under the name "Season 1".The next season, called "Season 2", will have two main themes that I will keep secret in order to preserve the surprise.The two themes will be played alternately, each in several episodes. Each episode will start with an event played by the Event team, continue with a series of events played and scripted, and conclude with a permanent gameplay addition.The themes chosen for Season 2 will allow developers to complete part of the unfinished gameplay: Pocket Worlds (Scenographic Editor, Guild Islands), Kitinlair, Marauder Gameplay, (advanced) Occupations, Involvements...They will also allow them to implement several projects under development: Nexus Reloaded, Collections, Bosses in a Box, New Marauders Map, New Dynamic Events...Because they will lead to permanent gameplay additions (depending in part on the actions of the players during the episode), events and role-playing will gain in interest.The launch of Season 2 is scheduled for January 2020.
The Comm-Marketing team is growing with three new members:• Margote to take care of broadcasts;• Drumel and Mideo to create videos.
Edited 7 times | Last edited by Maupas (5 years ago) | Reason: Unresponding link
#156 Added by Tykus 5 years ago
AgendaStatus of ongoing projects: Range weaponsHighlighting: Website project https://cloud.ryzom.com/s/j78HypWGPjssdcH
#157 Added by Nilstilar 5 years ago
L'équilibrage des armes de tir est très avancé. Il est par contre difficile à tester car il faut avoir accès aux matières premières, et surtout il est difficile de reproduire les conditions du serveur Atys (Batailles d'Avant-Poste, JcJ, chasse). C'est pour ça que nous avons choisi une solution alternative, pour être sûrs que cette branche reprenne sa place au sein du gameplay, sans pour autant rendre obsolète les magies et la mêlée classique. Ne vous y trompez pas, le changement aura un impact significatif sur la stratégie armée, mais il ne devrait pas rendre inutile votre niveau maître en hache.Nous avons donc prévu une implantation en trois phases : • ajout de munitions de base au marchand d'armes de tir, patch de la modification de l'espace pris par les munitions dans le sac (bulk) ; • patch des modifications testées sur batailles d'Avant-Poste et évaluation sur Atys (un sujet sera ouvert sur le forum pour recueillir vos retours); • patch de de réglage final après analyse des retours forum.Nous n'avons pas encore de calendrier précis pour ces phases, mais nous les communiquerons ultérieurement.
Nous travaillons sur le nouveau site web de Ryzom depuis un certain temps déjà. Il remplacera l'ancien site web sur www.ryzom.com dans le courant du mois de décembre. Nous nous sommes bien débrouillés et nous voulons vous montrer un aperçu et vous demander votre avis._Quelques mots de plus : l'aperçu n'est pas encore traduit et n'affichera donc que du texte en anglais. De plus, certains liens (notamment vers la gestion de compte, l'inscription, l'enregistrement, ene sont pas encore fonctionnels. La section "events" n'est pas encore entièrement fonctionnelle et affiche des espaces réservés.Alors, regardons ensemble : https://ryweb.larboard.net/Pour ceux qui se joignent à nous dans le jeu : vous devrez utiliser votre navigateur web habituel pour visiter le site. Il n'est pas disponible dans le navigateur du jeu de Ryzom.Maintenant, n'hésitez pas à poser des questions et à nous faire part de vos suggestions et autres commentaires.
#158 Added by Tykus 5 years ago
Agenda1- Feedbacks -Feedback on Atysmas events -Feedback on daily missions2- Storyline:Introduction3- Deepl: following test4- Recruitment of volunteers:Translation Team: We are first of all looking for DE, ES, RU translators/proofreaders and of EN proofreaders.Of course FR translators/proofreaders will be appreciated too!We would also need graphic creators (gfx) Dev/Ark, Level-designers and new members into Event Team..
#159 Added by Gidget 5 years ago
#160 Added by Sinvaders 5 years ago
#161 Added by Moniq 5 years ago
1 - Feedbacks- Feedback on Atysmas events- Feedback on daily missions2 - Storyline: Introduction3 - Deepl: following test4 - Recruitment of volunteer
I would ask you not to speak during my speaking phases, and then to raise your hand if you wish to speak. I will note your request and give you the floor when it is your turn.
Raise your hand, I'll give you the floor. Someone?
I wanted to say that the puzzle fragments was a fantastic idea
Puzzle great idea and gift to the city too, for all people can have the gift, think to the guards.They kill my gifts, they don't have cookies :)
I spent hours killing snowmen but was unable to participate in killing yubohoho due to cooldown I thinkwhile I understand there are reasons for the timing of yubhoho, not receiving anything for killing the snowmen was disappointing
yuboho was nice but also reward system should be reworked. some people just camped at arena and did nothing. so rewards should also be related to killed snowmen
Ok, Yubohoho will be reviewed in order to remove all bugs :)
gifts in city and around should be a surprise and random. hitting big presents and know there is a for speed eggs was a bit boring. i can also imagine "harder" gifts in q250 areas for more experienced playersthe treehunting was not done very often because ppl thought it is not worthso idea good but rewards need rework here.
i ask that who kills snowmen be shown how many still needed to be killed for that region ...that way i would be able to aid in other regions as soon as done with 100% filling
The atysmas tree was a nice idea but I think there was a problem with the loots, some helped to kill the tree and received nothing beacause others didn't think to share the loots. I think it should be better to set the same loot for each person that helped to kill the tree
The rumor system is going to be set up on atys, namely that all the npcs of atys will answer your questions about what's going on and believe me, they have things to tell you (some more than others).We will add the first phase for the range weapons change (patch scheduled around the january 27th)
Update: Ulu tells me in the ear that all non-attackable npcs will be concerned, even those who move :)
Just a reminder: the first phase for the range weapons is, bulk modification for ammos and gezneric ammos added to the range weapons merchants :)
The translation tests are still in progress, we have implemented the translation exclusion command (/a setDontTranslateLangs [en, fr, de, es] ) that will allow you to not translate a language. For the moment, the tests are not extended to other channels than the around area.
I suggest that DeepL be suggested to be used at these meetings by those giving comments to facilitate the immediate translation of questions one gives etc
Dynanics channel need a bit (lot) coding to be aviable for deepl, so We will have to wait to use it on Pub forge :P
The translation team: We are primarily looking for DE, ES, RU translators/proofreaders and EN proofreaders. Of course, FR translators/revisers will also be appreciated!We also need graphic designers (gfx) Dev/Ark, LD and anims. If you are interested, ask Tam on RC or by email tamarea@ryzom.com :)
Edited 4 times | Last edited by Margote (5 years ago)
#162 Added by Tamarea 5 years ago
Agenda1- Storyline release2- Next patch (february 19th)3- New Ryzom website4- Recruitment
Edited 2 times | Last edited by Tamarea (5 years ago)
#163 Added by Gidget 5 years ago
Participants: all Ryzom players wishing to join.
#164 Added by Moniq 5 years ago
TamareaParticipants: all Ryzom players wishing to join.Can you please stop with that lie? Thank you.
#165 Added by Nilstilar 5 years ago
Season 2, called "In Black against White", will begin on Wednesday, February 19 with its prologue, entitled "The one where you get informed".During this prologue, which should last about a month, you will be able to interrogate (via right-click) all the NPCs that are not attackable and that do not belong to a tribe you come across, politely or bluntly depending on your reputation. Some of them will have nothing to say to you but others will tell you, in the form of rumors, more or less important information about recent events... which could also give you clues about those to come!New rumors will be available from NPCs over time (one more every 12 hours). Your mission will be to gather all this information. A Storyline window in your mission book will allow you to follow the progress of your quest, through a progress bar. New bars will be added when informations about other themes will be available.Then will start the first episode… But I won't tell you anything about it in order to let you be surprised ;)Just know that the rumors (and thus the progress bars) will remain active even after the end of the prologue.It's up to you if you want to take the floor on this topic!
A client, data and server patch and a restart of the game server are planned on February 19th, 2020 in order to implement the following additions and fixes.Change • A new loading screen will be used with the name of the Storyline season episode and the latest news about it.Improvements & bug fixes:• fixes on webig;• teleport pacts have now a label to easily identify the destination;• fixes on French translations for some occupations products;• improvements and new option (in beta test) to locate fight Daily Missions objectives.Adds• new Rewards Delivery System (izams getting a boost and can now deliver more than letters!);• lot of menus items (when you right click to made an action) have now an icon.Storyline• addition of a Storyline window information with current season and episode and the objectives;• new loading screen displaying the name of the Storyline season episode and the latest news about it;• new option to ask politely NPCs (or question roughly them if your fame with the nation is lower than – 30) which will open dialogs that will give you information sometimes useful, sometimes false or forgivable.I give you the floor if you want to react!
The new Ryzom website is being tested at this address: https://ryweb.larboard.net.Some German translations and some links are still missing, but most of the job is done!It is scheduled to go into operation in March.If you have feedbacks and suggestions for improvement, you can share them now or later on the forum.Your turn to have the floor!
We are looking for volunteers to join :• Translation team: ES and RU translators/proofreaders;• Computer Graphics team: graphic designers (3D / 2D);• Support team: EN and FR CSRs;• Dev/Ark team: developers, as well as volunteers who will be trained on the ARK creation tool;• Level Design team;• Event Animation team: to write and/or animate IG events.That was the last topic for today! Next time, we'll tell you about the future billing service.
Edited 2 times | Last edited by Nilstilar (5 years ago)
#166 Added by Magez 5 years ago
#167 Added by Azazor 5 years ago
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