#28 Added by Dacurly 7 years ago
Edited 4 times | Last edited by Dacurly (7 years ago)
#29 Added by Lopyrech 7 years ago
Last edited by Elikwasa (7 years ago)
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#30 Added by Dacurly 7 years ago
Edited 5 times | Last edited by Dacurly (7 years ago)
#31 Added by Bitttymacod 7 years ago
When I /createGroup Armor It says <notExist:cmdCreateGroupSuccess1>
#32 Added by Fyrosfreddy 7 years ago
Yes I did read that. I posted the file so FyrosFreddy could look at it. I have the English client, so anyone with that client can't use it, I guess. I didn't see anywhere what client it worked with or didn't.
#33 Added by Lopyrech 7 years ago
In other words the translation group has not only not been given the translations to do, the variables have not even been set up to be translated yet.
#34 Added by Bitttymacod 7 years ago
Last edited by Bitttymacod (7 years ago)
#35 Added by Craftjenn 7 years ago
https://fr.wiki.ryzom.com/wiki/Utilisatrice:Craftjenn
#36 Added by Dacurly 7 years ago
#37 Added by Lopyrech 7 years ago
Patch fixed most of this for me, still not loading weapon that is in the group I create. At least all the Armor is loading now, makes /naked and reloading armor much better.
Last edited by Lopyrech (7 years ago)
#38 Added by Dacurly 7 years ago
#39 Added by Lopyrech 7 years ago
There is no "HandsL" in the xml file, there is a "HandL" in the file and I deleted it and it works now. I see a "Hands" also in there, could this be the issue? I'm by no means a programmer, Just something I noticed. Since "Hands" (meaning both I am thinking)has 1 hand empty, it loads both as empty or saves both "HandL" and 'HandR" as empty? IDK, just making guesses here.
#40 Added by Dacurly 7 years ago
#41 Added by Ekoh 7 years ago
Another thing I noticed is that the xml file is NOT saved until you log out. I even waited for the in-game save to happen and the xml file did not change to show the new Group until I logged out.
#42 Added by Krill 7 years ago
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