#34 Added by Arcueid 8 years ago Report | Quote
Well if we could use any power that equation would be a bit simplier. However, I don't expect any other stat will use ^4 that I know of...
Last edited by Arcueid (8 years ago)
---
#35 Added by Mirakel 8 years ago Report | Quote
Last edited by Mirakel (8 years ago)
#36 Added by Placio 8 years ago Report | Quote
Edited 2 times | Last edited by Placio (8 years ago)
#37 Added by Mirakel 8 years ago Report | Quote
#38 Added by Moniq 8 years ago Report | Quote
#39 Added by Placio 8 years ago Report | Quote
#40 Added by Yubina 8 years ago Report | Quote
another question: anyone can show me the formula for durability on amps?
Last edited by Yubina (8 years ago)
#41 Added by Nudge 8 years ago Report | Quote
#42 Added by Placio 8 years ago Report | Quote
Last edited by Placio (8 years ago)
#43 Added by Nudge 8 years ago Report | Quote
#44 Added by Mirakel 8 years ago Report | Quote
HQ:Durability = <precraft> * 2 + 100MQ: Durability = <precraft> * 1.5 + 100 BQ:Durability = <precraft> * 1 + 100 ...
Sorry Nudge, but the excellent lakes Arma has been missing for a while now :(Also, you only need 81.9% precraft as speed to get the maximum speed for a non-boosted dagger on the server.
#45 Added by Gidget 8 years ago Report | Quote
Maybe a bucker with super parry mod.
#46 Added by Placio 8 years ago Report | Quote
#47 Added by Fyrosfreddy 8 years ago Report | Quote
Now with damage, FyrosFreddy had the correct formula for 2h sword- I'm sure the other are close enough too. However, I'm going to use the 2h sword formula with the weapon damage factors for the KC post craft stat, it might be the closest we can get to game and only requires changing 1 number at start of formula- I did not put the Floor function, I'm not sure if just the display drops the decimal or if it reduces dmg...
Edited 3 times | Last edited by Fyrosfreddy (8 years ago)
#48 Added by Nudge 8 years ago Report | Quote
powered by ryzom-api