#21 Added by Nerwane 8 years ago
#22 Added by Rikutatis 8 years ago
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#23 Added by Eikn 8 years ago
#24 Added by Daomei 8 years ago
I fail to understand why people think boring and repetitive grind is difficulty. It's not difficult, it's just repetitive and grindy. Difficult is going to dig supreme mats solo in an area filled with vorax where KPs are patrolling nearby. Or killing jugukoo with only 2 homins. Those are challenges. Spending countless hours killing cratchas all the way to 210 and after that pulling najabs one by one in a very safe and comfortable environment is not difficult. It's just boring and repetitive.
#25 Added by Nerwane 8 years ago
Last edited by Nerwane (8 years ago)
#26 Added by Rikutatis 8 years ago
#27 Added by Kimyh 8 years ago
#28 Added by Nerwane 8 years ago
Edited 3 times | Last edited by Nerwane (8 years ago)
#29 Added by Eikn 8 years ago
#30 Added by Eshe 8 years ago
#31 Added by Shangfan 8 years ago
@Daomei: I agree there's certain players that go off the beaten track to make grinding a more challenging activity for them. Amazons Mysticia for exampe does that a lot. All I'm saying is that most people don't do that, but still think Ryzom is a more difficult game because it has a long and arduous grind.
I would be totally fine with a game in which you could reach level cap fast but then have difficult, challenging and deep end game activities that require tactics and coordination.
#32 Added by Eikn 8 years ago
#33 Added by Gidget 8 years ago
For the game proper, that is completely unnecessary. nearly all standard melee combat tasks can be done with 3 weapons, namely 1h sword, 2h axe (or sword, up to you), and pike. All the rest may play a role e.g. in PvP, but is not necessary. And there is no need to level them all up to master at a time. Mostly. even a master is not really a must.
In Ryzom, the route is the goal. I had much fun during level training, and somewhat regret that the times are over when I could do training with newcomers, showing them spots and tricks. And I still like plod teams and sometimes heal off team (granted I want my share of skins and eyes, then :) )
There is a lot of passive leveling in Ryzom.
#34 Added by Rikutatis 8 years ago
Ryzom is not such kind of game, and won't be. Btw, I do not consider 2 weeks til master a hamster wheel. Those of us who are achievement addicts clearly have to grind, and those who do have fun. Those who don't may achieve the necessary minimum of masters, or even high levels without masters, and engage in other activities like roleplay, explorations, harvesting, or PvP. They cannot request to get a Spirit of War title within a few days.
#35 Added by Daomei 8 years ago
I hear people saying a lot that Ryzom doesn't have an end game and it's all about the journey. While that's partially true, any MMO, no matter how theme park it is, can be played that way. But Ryzom does have an end game. A very clear one. Digging supreme q250 mats, scouting and killing q270 bosses, going on NPC boss "raids" for mara armor, PVP in supernodes and OP wars. All of those are end game activities. It's what people do when they master what they wanted to master. And while you can participate in those with a lower level toon, you'll be pretty much useless and more often than not a hindrance to your team (a heal 150ish can be helpful in some of those, but still nothing decisive).
The truth is that people join an established guild, and all their guildies are getting calls for boss hunts in high level zones, going on OP wars, etc. And new players feel like they need to get at least a couple masters to be able to keep up with the guild. But after they get 1 or 2, they realize they need at least a few more.
A PVE'er who just wants to do the basics needs 250 in ele, 1 melee, a 200+ heal (250 if he wants to do Pei-Ruz though), and at least one 250 in forage (but preferably one in PR as well if he wants supreme gear). That's 4-5 masters.
If you actually want to craft, add more to that. If you want to craft armor or jewelry, good luck with the grind. =P
Last edited by Daomei (8 years ago)
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