IDEAS FOR RYZOM


Idées / ideas
on augment le nb max de missions / increase the maximal numer of missions
Atys: Barukaa, Kiwalie, Talkirc, Yubina, Zorroargh
5
62.5%
15 missions, numérotées dans J / 15 missions, but with numbers in J
Atys: Alrik, Zorroargh
2
25.0%
j'ai une meilleurs idée, voir mon post / I have a better idea, see my post
Atys: Talkirc
1
12.5%
Other 0
Abstain 0
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#1 Multilingual 

Multilingual | Français | [English]
missions maximal number

Hello :)

So first, be aware that the maximum number of missions is 15 (J window).
But the worry is that sometimes I forget to check how many i have here in J (eg if i try to be too fast too much, not to delay the others, who are waiting for me).

There is one/2 things that annoys me personally ... For ex, it is when I take the mission "delivery mektoub" and I took 15 missions (eg the craft missions not finished, or to up my fames) and that I then looses this "mektoub mission" (cause of "too many" missions).
I end up with this big heavy package, and without the mission who allows you to give it to the NPC :)

Another thing (not really important either), but sometimes annoys me ... you take such 5 "craft" missions with the same NPC (in my case, one in Davae) ...
well ... it's not easy to give the crafts stuff in the right order (especially if you quit / relog meantime, the order of assignment changes again) ...
and sometimes it's just not possible to have everything in your bag ... you just have to run between the merchant (laid crafts 99999% for storing / transporting) and the NPC, to know that is he will take or not ...
I also had this trouble here, with craft missions with kami kara - but there, these NPCs are further merchant ...

So my suggestion would be either:
* Increase the max # of missions?
* Or keep them up to 15, but with some numbers in J? To make it easier to count them?
* Another best idea (except "you got to not crafte" or "PvP is more funny", of course ...)?

Thanks :)

Edited 2 times | Last edited by Craftjenn (8 years ago)

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https://fr.wiki.ryzom.com/wiki/Utilisatrice:Craftjenn


Craftjenn, Ranger

#2 [en] 

i'm with you, i offered this idea up in the past with good support from the community (mostly), years ago. still a good idea, and still waiting for the intger 15 to be edited to X (say 30 or even 500, i can't see what it would/could hurt, but there are those that offered ideas in my thread in the past.)

talk

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Remickla (atys)
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#3 [en] 

Talkirc
i'm with you, i offered this idea up in the past with good support from the community (mostly), years ago. still a good idea, and still waiting for the intger 15 to be edited to X (say 30 or even 500, i can't see what it would/could hurt, but there are those that offered ideas in my thread in the past.)

talk

Ah, the fun of byte rollover.

While it's possible that 15 here was chosen deliberately and that the limit is in a register that has more than 4 bits, the old-schooler in me who remembers when level 255 on Pac-man would make the machine flake out cannot help but think that #1111b=#15d and that #16d in a four-bit register would be #0000b and thus treated as zero.

I don't know the code well enough to say for certain, but that absence of knowledge makes me feel like I have to allow for that possibility.

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Do not assume that you speak for all just because you are the loudest voice; there are many who disagree that simply have no desire to waste words on you.

#4 [en] 

very true gid, thanks for the kick in the software prog that i often lack.  (ahh the good old days of single digit bit games, how well i remember those...)

talk

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Remickla (atys)
Other games - they give you a cookie whether you succeed or not, in fact you don't even have to participate. Ryzom takes your cookie, eats it in front of you, and slaps you 2 or 3 times for bringing a cookie in the first place.
What Cookies is about ---- Contact Cookies ---- Cookies at Events ---- For Cookies Diggers and Crafters
Useful Links:
cookies approved referance data, guides, and more. --- ryztools web version --- talkIRC forum post table of contents
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