#20 Added by Daomei 9 years ago
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#21 Added by Virg 9 years ago
What I don't entirely agree is about PVP victory being soleley focused on gear. To an extent, yes. Anyone who wants to pvp in an even remotely competitive way needs pvp jewels.
#22 Added by Nitrouss 9 years ago
#23 Added by Rikutatis 9 years ago
#24 Added by Fyrosfreddy 9 years ago
#25 Added by Rikutatis 9 years ago
There's no reason the PvE and pvp contingents can't exists side by side as long as each other respects the others PoV ... as long as that PoV does not include anything non-consesual and forcing one view upon another's.
4. Let's drop the fallacy that "one does not have to do PvP go in PvP areas in order to have full access to rewards in the game". Those that PvP and those that don't both pay the same subscription fees and therefore should be afforded the same opportunities for rewards.
6. Sitting on the sidelines what I have observed is that whenever one side dominates, people leave. First, those stuck losing all the time and being cut off from access to "uber" gear that, whether real or imagined, could put them in a position to better compete, get frustrated and go.Those on the dominant side looking for excitement and a challenge just get bored. They start to leave in even greater numbers. Then when sides get even again, the underdog gets control and after a short period of satisfaction from having "turned the tables", there's nothing left but "Deja Vu all over again"
As such, neutral guilds would wind up supporting one side in the morning and another in the afternoon. Entire guilds would toss RP aside and "switch factions" because ... '"always winning is almost as bad as always losing". Some guilds would take and OP and then "give it back" a few weeks later.
In college we'd do 3 v 3 tournaments, where the losing team got to pick a player from the wining team who would swap teams, then the winner would choose one from the losing team. At the end of the day, most had to stop and think how many they won and how many they lost but it was fun and we were back doing it the next day..
#26 Added by Fyrosfreddy 9 years ago
#27 Added by Rikutatis 9 years ago
Equivalent does not equal same. Using something we are familiar with .... if PvP OP offered armillo and a Kitin Invasion defense Op offeredrubbarn... this is separate, not equal but equvalent.
#28 Added by Fyrosfreddy 9 years ago
#29 Added by Daomei 9 years ago
Last edited by Daomei (9 years ago)
#30 Added by Fyrosfreddy 9 years ago
#31 Added by Siela 9 years ago
#32 Added by Fyrosfreddy 9 years ago
#33 Added by Nitrouss 9 years ago
Last edited by Nitrouss (9 years ago)
#34 Added by Gidget 9 years ago
I don't do PvP, never quite understood the attraction but in talking to those that do and those that don't, there are several things that have to be recognized. In addition, I am speaking as a player who "grew up" on Arispotle and when speaking about pre-merge activities, obviously things progressed differently on other servers.1. At least in Ari, the population was well mixed between PvP'ers and PVE'ers but it can not go unrecognized that, at least in NA, Ryzom in its early stage was strictly PvE and, as such with dozens of Pvp oriented titles to choose from, Ryzom became *the* haven for those who where not interested in the Pvp element. When PvP was introduced, many of them left and server population took a major hit.There's no reason the PvE and pvp contingents can't exists side by side as long as each other respects the others PoV ... as long as that PoV does not include anything non-consesual and forcing one view upon another's.
Last edited by Gidget (9 years ago)
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