#20 Added by Placio 9 years ago Report | Quote
#21 Added by Kailo 9 years ago Report | Quote
That's a very fair question Irfidel. This "exchange" is not being pleasant to me either.When an mmo reaches it's end of life is dependant on many factors. Of course you can have servers running for years and a group of committed subscriptors, but it doesn't mean the game is *alive*. I am trying to clarify that out for Ryzom so I can decide if it's worth my time, effort and money (both as player and as for-fun developer). And not just mine.Denying or just ignoring facts in order to believe that "everything is fine" is very human. Same goes to feeling attacked when they are put into words. But there is no need.-We enjoy Ryzom as it is (was), and everyone is welcome to enjoy it too for as long as they accept it the same way we do.That is ok. Really. But thinking it is alive when it's not... ends up with threads like this one. Please understand the "life" concept at it's full meaning.I never intended to transform Ryzom into another game, just expected to see bugs fixed, game dynamics completed, then balanced, then improved... and so on for the neverending life cycle so it could have a healthy flux of players. But it didn't happen in all these years and Forge record doesn't look very oriented to it. Not even the bugs.Isn't it fair to ask too? Sorry if I didn't do it in the best political way. Not my strongest point :p
#22 Added by Madre 9 years ago Report | Quote
#23 Added by Kailo 9 years ago Report | Quote
Even account management in main site is clearly malfunctioning and potentially risky.Not a rant. Just sad that no one cares.
#24 Added by Suboxide 9 years ago Report | Quote
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#25 Added by Madre 9 years ago Report | Quote
#26 Added by Kailo 9 years ago Report | Quote
Ok I finally have a picture of Ryzom status.I am wondering, hasn't anyone tried to start a second full Ryzom using the opensource material? Not an exact clone since it would be useless but a mantained and evolving version of it.
#27 Added by Madre 9 years ago Report | Quote
The rasoni found no one has is because, the free server thing is bare bones, so you need to make everything.
#28 Added by Rubiksmomo 9 years ago Report | Quote
#29 Added by Siela 9 years ago Report | Quote
Last edited by Siela (9 years ago)
#30 Added by Madre 9 years ago Report | Quote
#31 Added by Madre 9 years ago Report | Quote
Last edited by Madre (9 years ago)
#32 Added by Xanix 9 years ago Report | Quote
#33 Added by Kailo 9 years ago Report | Quote
OK, in my (not really humble) opinion please do NOT mess with Ryzoms classless system. That is one of the reasons I love this game. I will not play a game that is class based. Period.Yes, there are problems with the bugs and glitches in the game, and in my opinion, that is the only thing that makes this game less than perfect. Other than that, I am willing to tolerate these bugs and glitches.Also, a few months ago, I had accidentally deleted a character. I had been playing that character for about a year-and-a-half. T comtacted tech support immediately after I had deleted the character. Now, it took about a week, but the dead character had been reincarnated.THAT, support, although somewhat slow, was a damn good thing, It had saved me from having to was another year-and-a-half to get my character back.I do not know if another such game would have done this thing, but I think that tech support is a damn fine job.DAMN... I am rambling again.....oops.... sorry!
#34 Added by Daomei 9 years ago Report | Quote
There would be many aspects to explore. Is the level/quality ladder working well?
Does it represent a problem in low population situations? Is it entertaining or plain boring?
Is the class-less system fulfilling it's promises? Can players develop and enjoy their own personal style? Is every skill line meaningful? How do they synergize when solo and when in team? Is interaction with ecosystems satisfactory? Are new players receiving the right stimulus in the early stages to crave for more? Is the "world as a system" idea able to provide fun for veterans and newcomers alike? Is it worth paying for, statistically talking? etc
Many possible questions and even more possible answers.I don't want to answer all of them. Else I would just become a game developer and probably make my own product :p But who knows, maybe Ryzom community is up to the challenge.-for fun
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