IDEAS FOR RYZOM


uiWebPrevious12uiWebNext

#29 [en] 

Bones was not born on Silan and his time there was only spent clicking to get out of there. I enjoyed the first moments of confusion in the original starting land. It gave me a feeling that nothing would be easy in this game. I did try out the missions on Silan with alts. I agree there is valuable information there to be learned. On the same note I lose track of the number of times I re-explain what is already taught there so I don't think most actually pay attention because in most other games you rush through beginner levels to get to end game.
While I do not like Silan, personally, I know that it is optional to stay there and that is the only reason I would say to keep it. Other than that, not suggesting only saying, I would remove it. Again, I said that I am for keeping it because it is optional to stay there and optional to do the missions :) I think that maybe more could be added from Chiang to remind players that this game is not about the rush to max level and much more to be learned before.

#30 [en] 

Good point Bones!

When I tried Planeshift [alas, for some 20 minutes before the graphics killed me] - one of the very first messages was a reminder that hey, people here like to roleplay, so try to keep up with them or at least do your best to not spoil their enjoyment by going out of character too blatantly.

Point being, in a roleplay game, one of the first messages was OOC and highly useful at that. Ryzom could take some notes in this regard, one quick message when you start out subtracts nothing from the rest of your experience.

---

uiWebPrevious12uiWebNext
 
Last visit Thursday, 14 November 04:26:39 UTC
P_:G_:PLAYER

powered by ryzom-api