#68 Added by Erminantius 10 years ago
Last edited by Erminantius (10 years ago)
#69 Added by Skyshot 10 years ago
Last edited by Tiximei (10 years ago) | Reason: Corrected language button
#70 Added by Zendae 10 years ago
Last edited by Zendae (10 years ago)
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#71 Added by Luxee 10 years ago
Last edited by Luxee (10 years ago)
#72 Added by Zendae 10 years ago
Edited 2 times | Last edited by Zendae (10 years ago)
#73 Added by Luxee 10 years ago
Edited 3 times | Last edited by Luxee (10 years ago)
#74 Added by Misugi 10 years ago
#75 Added by Ingfarah 10 years ago
#76 Added by Zendae 10 years ago
#77 Added by Zendae 10 years ago
1. The first criteria from phase 1 was durability. At 80 in a basic recipe this should result in 390hp (350hp if crafter does not have durability rite). I believe a better way to make more durable armors is to use the next skin up, medium quality HA. To get over 390hp on MQ would take only 52 pre-craft, allowing focus to be on other factors.2. The second requirement was parry modifier. I think 75 is too low for Kitins, they hit hard and you want to parry and avoid being hit, rather than hoping armor will absorb enough damage. So of course 100%, +3 parry is the only way I can proceed. 3. Third is protection factor. This works in reverse to how we normally think. You want high PF if the mobs hits are low damage to absorb the greatest % possible. However Kitins hit hard, usually well over 1100 damage, so with big hits PF is not most important as the % will exceed Max vs pierce.4. Finally is pierce protection. I did my best to max this stat while keeping 100 parry, but it would not work without extremely rare materials. So i just tried to get above 90 and called it a day.
#78 Added by Erminantius 10 years ago
Edited 2 times | Last edited by Erminantius (10 years ago)
#79 Added by Placio 10 years ago
#80 Added by Virg 10 years ago
#81 Added by Misugi 10 years ago
Last edited by Misugi (10 years ago)
#82 Added by Misugi 9 years ago
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