IDEAS FOR RYZOM


uiWebPrevious1uiWebNext

#1 [en] 

Head Mouse Support

While essential for Flight Based games, it sure is a handy feature for any game involving targeting.

http://www.naturalpoint.com/trackir/
https://www.youtube.com/watch?v=9wXx3vMy_AQ

---

#2 [en] 

Ummm... What is Head Mouse Support? Is it where I put the mouse on my head?
(Seriously, I have no idea what you're talking about here.)

---


Remembering Tyneetryk
Phaedreas Tears - 15 years old and first(*) of true neutral guilds in Atys.
(*) This statement is contested, but we are certainly the longest lasting.
<clowns | me & you | jokers>

#3 [en] 

The video clip show what it is, Bittty

---

Binarabi
This idea of "I'm offended". Well I've got news for you. I'm offended by a lot of things too. Where do I send my list? Life is offensive. You know what I mean? Just get in touch with your outer adult. (Bill Hicks)

#4 [en] 

So -- It is where I put the mouse on my head. :)

---


Remembering Tyneetryk
Phaedreas Tears - 15 years old and first(*) of true neutral guilds in Atys.
(*) This statement is contested, but we are certainly the longest lasting.
<clowns | me & you | jokers>

#5 [en] 

Since it can't be decribed very well in text, I inlcuded the manufacturer's web site and a video. You still do everything you do with the mouse that you normally do ..... the head mouse is essentially a 2nd mouse that duplicates the function of a fighter pilots helmet in a flight sim or your eye balls in a game like ryzom. It allows you to look and target in a different direction than your tune is facing .... no more click-hold drag to change camera angle, turn ya head and camera angle goes with it.

Read this
http://www.bcs.org/content/conWebDoc/43895

"However, as we’ve found out, this device unlocks a huge potential when used in first person shooters. With slight movements of your head the camera will pan a complete 180 degrees in the chosen direction, whilst your avatar’s direction, and more importantly, your weapon continues to face forward.

This not only allows those in the simulator community to feel more immersed into the experience, but we believe, provides far better situational awareness..."

Last edited by Fyrosfreddy (10 years ago)

---

#6 [en] 

Pics of it can be found here:

Sensor
http://www.simflight.com/wp-content/uploads/2012/02/l_track-ir-1- 2.jpg

Hat Option - yjomg that clips on ya hat (you supply) has the weaight of a feather.
http://www.simflight.com/wp-content/uploads/2012/02/l_track-ir-1- 2.jpg

Headset and Demo (FPS stsrtas at 3:00 minute mark)
https://www.youtube.com/watch?v=_AO0F5sLdVM

Last edited by Fyrosfreddy (10 years ago)

---

uiWebPrevious1uiWebNext
 
Last visit Wednesday, 27 November 01:33:22 UTC
P_:G_:PLAYER

powered by ryzom-api