#33 Added by Fyrosfreddy 1 decade ago
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#34 Added by Elvanae 1 decade ago
As you all know, I don't do PvP and I am dismayed at what it does to the game.... namely create threads like this. But the complaining here seems contradictory and ingenuous. With all the focus on RP excusing bad behavior, isn't that what the faction war is all about ? To completely dominate / eliminate the other faction. If it's OK to kill the other faction in PR .... even a neutral non PvP player in PR, in the name of Role Play, then why would it not be completely in the vein of RP and the lore to wipe the other faction from the face of the planet ? Of course peeking around from the RP veil, that doesn't fare well for the game as who is there left to fight ? So yes, it's not good for the game, but neither is killing peeps that have no interest in PvP simply because they '"dared" to enter PR.So while domination is not good for the game, it is perfectly in line with the RP. How does the RP mantra which serves as the excuse for so much bad behavior, get so easily set aside when it doesn't benefit one side's interests. On Ari, we reached a point where balance was actively promoted. We had "community OPs" which both factions contributed to to distribute OP produce to all guilds. The more powerful faction would attack OPs, win them, and then give them back two weeks later. There were neutral guilds that "promoted balance" with a KLIKHx2 philosophy (Kami Lands in Kami Hands / Kara Lands in Kara Hands). None of that is permissible here "in the name of Role Play". If a Faction A Guild chooses to show up and defend a Faction B Guild say from a Marauder attack, Faction B will walk away..... all in the name of Role Play.I agree, "greed' seems to be a primary motivator for **some** members of both factions, and certainly no less so for those with the disadvantage as those with the advantage. What is more disappointing, and this is new in the rootball in my experience, is that it is now less about having "the goodies" and more about "keeping the goodies" away from the other guys. Most peeps who enjoy competition work from a mantra "to be the best, you gotta beat the best". If you are beating the other side because it's not a fair fight because you have access to gear that the other side doesn't, it's really not something to beat ya chest about.As for the punishment issue, as someone who doesn't get involved in OP battles, looking from the outside repeatedly attacking an OP with no change in the result, I can view it in no other way but harrassment. Yes, I know what the CoC says:"When declaring war on one or several OP at a time, if you don't attend at least one of these attacks with a number of players reasonably sufficient to pass the threshold against the NPC defense squadrons alone, it is considered harassment."But really what is the point ? If you made an attack and came up just short of the threshold, by all means come back and try again. But if you failed miserably in the last attack and then declare again against the same OP with the same cast of characters, how much fun is it for the peeps who came to defend facing no challenge / enjoyment whatsoever. Let's be honest .... the only fun to be had there is annoying the other side who are taken away from more interesting and / or challenging endeavors that they would like to have pursued instead.If attacking the OP in the 1st place is good role play, then how is responding and attacking the attacker not role play ? Whether a behavior is good or bad, should not depend on what side you're on. The Role Play hat is not something that can be taken on and off only when it fits one side of the argument. Personally, I'd like to see that hat burned. While I have no objection to RP, using it as a veil for self interest and disrespectful behavior is something I find disingenuous.
#35 Added by Fyrosfreddy 1 decade ago
Last edited by Fyrosfreddy (1 decade ago)
#36 Added by Marceline 1 decade ago
“What to do if you find yourself stuck in a crack in the ground underneath a giant boulder you can't move, with no hope of rescue. Consider how lucky you are that life has been good to you so far. Alternatively, if life hasn't been good to you so far, which given your current circumstances seems more likely, consider how lucky you are that it won't be troubling you much longer.”
#37 Added by Virg 1 decade ago
#38 Added by Binarabi 1 decade ago
#39 Added by Marceline 1 decade ago
#40 Added by Elvanae 1 decade ago
Edited 2 times | Last edited by Elvanae (1 decade ago)
#41 Added by Binarabi 1 decade ago
Last edited by Binarabi (1 decade ago) | Reason: spelling!
#42 Added by Binarabi 1 decade ago
#43 Added by Talkirc 1 decade ago
Other games - they give you a cookie whether you succeed or not, in fact you don't even have to participate. Ryzom takes your cookie, eats it in front of you, and slaps you 2 or 3 times for bringing a cookie in the first place.
#44 Added by Fyrosfreddy 1 decade ago
FF all I am saying is that I personally want more OP wars in the game. Lots of people do- just see all the ideas posted up every month for the last 2 years and you can see that.
#45 Added by Fyrosfreddy 1 decade ago
Fyrosfreddy (atys)I still don't understand why you talk about RP.If both sides did not, at the time, approach the declares with RP in mind, how can you assert that RP is a valid reason for the declares? If you are trying to put a spin on it to say, well technically because we have all 'taken a side' that means we RP to a certain extent then yes, I can understand that. RP reasons do exist, but I posted a screenshot of the real reason for the attack being "to send TO a message". I do not see the point in discussing the possible reasons why the Kami declared when we know exactly why... what you are saying is a proposed explanation as to why it was ok to declare, but there was no active RP in it.No one said that to respond an attack with an attack is wrong. The issue is that the response was not simply to attack in order to win the OP, it was to attack to "send a message" because they were unhappy with how their ticket's were handled.
Edited 2 times | Last edited by Fyrosfreddy (1 decade ago)
#46 Added by Mjollren 1 decade ago
#47 Added by Virg 1 decade ago
Consider that a futile OP attack may seem fun against great odds, for the other side being chained to a KB for 2 boring hours in case there's hordes of atatckers hiding in the buished is dreadfully boring. What you descripe is not an OP war, no different from me following you around all day asking you to duel every 30 seconds.
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