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#49 [en] 

Abekomdf (atys)
2029074240 <Unknown> path.cpp 579 lookup : PATH: File (r2_entry_points.txt) not found (r2_entry_points.txt)

You running binary from 'default' branch it seems.

I believe creating empty file with that name under 'user' directory should get thru that error. 'compatibility' branch (and ryzom files) has that file named as 'ring_map_entry_ponts.txt'

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Hello!

#50 [en] 

That binary was built from the "develop" branch. Specifically by downloading the source at https://bitbucket.org/ryzom/ryzomcore/get/5c9146c667c1.zip

The problem is most likely a memory corruption caused by different library builds having a sizing difference.

I have since managed to stick another monkey wrench into this system. It always happens when I am working with a new system. So I can't build anything else for testing until I go through reinstalling all of it. See you in a few days.

#51 [fr] 

If you create an empty file called r2_entry_points.txt in the ryzom/user directory, that problem will go away.

#52 [en] 

Karu was right about the problem being the branch I had selected. I was able to get the "compatibilty" branch to build in my new setup and it ran correctly. I then spent some time researching the differences and was able to build from nimetu's fork with the compatibilty changes manually merged.

That combination gives me a nice snappy client without the libwww crap. I reduced the dynamic libraries down to just a few that would seem to be present on any linux system. The size is a bit smaller than Icus's build which seemed to be from the same fork and merge method. I would attribute that to building all the libraries for it from scratch with options that remove extra sections. There are even a few more protocols I could eliminate from libcurl.

After I spend a fair bit of time testing it in game I will post a full shell script to get and build everything.

#53 [en] 

Abekomdf (atys)
That combination gives me a nice snappy client without the libwww crap

There is compatibility-develop branch that tracks develop more closely and has libwww removed.

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Hello!

#54 [en] 

I didn't see anyone mention the following, and I might have missed it, but did you install the 32-bit architecture?

dpkg --add-architecture i386

Just asking

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#55 [en] 

Had some issues with rystart on manjaro, for some reason (I suspect that I don't have the specific python 3.8 parts installed) the installer script could not populate the game directory with the client & updater (" could not find ... ryzom_client_patcher" )

Downloading https://download.ryzom.com/client_linux64.zip  and extracting it in the right location (/home/{username}/.local/share/Ryzom/ryzom_live/) solved this for me. Hope it helps :)

Edited 2 times | Last edited by Aina (2 years ago)

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