#46 Added by Suboxide 1 decade ago
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#47 Added by Soulflyn 1 decade ago
#48 Added by Lacuna 1 decade ago
#49 Added by Lacuna 1 decade ago
is killing suboxide a good enough reason? :)
#50 Added by Jarnys 1 decade ago
#51 Added by Avvy 1 decade ago
Here's how the suggestion could be modified to make it more PvE friendly:Make only a single or few regions forced PvP for a predetermined time.The last event in hidden source could have been used as an example for this... with the first announcement of the "war" between the Fyros and Marauders Hidden Source (and maybe the Savage Dunes as well) could have been made the same type of PvP region as the Umbra/Nexus.Yes, it would have made tracks harder for a while but there's a RP reason for it and the PvPers would have a big region that's very much used to get some non-PvPers to try it out.After the event the region(s) would be back to normal of course.
Edited 2 times | Last edited by Avvy (1 decade ago)
#52 Added by Avvy 1 decade ago
Last edited by Avvy (1 decade ago)
#53 Added by Suboxide 1 decade ago
Continued from my last post as it's not letting me post too much. (moderator limiting post maybe?)
#54 Added by Jarnys 1 decade ago
Jarnys (atys)Here's how the suggestion could be modified to make it more PvE friendly:Make only a single or few regions forced PvP for a predetermined time.The last event in hidden source could have been used as an example for this... with the first announcement of the "war" between the Fyros and Marauders Hidden Source (and maybe the Savage Dunes as well) could have been made the same type of PvP region as the Umbra/Nexus.Yes, it would have made tracks harder for a while but there's a RP reason for it and the PvPers would have a big region that's very much used to get some non-PvPers to try it out.After the event the region(s) would be back to normal of course.Unless the event is very short like a day, I wouldn't say that's a great idea.If people want to try out PvP they can always flag for it.But my experience of these kinds of discussions (in other forums) is that PvPers don't tend to be that flexible, the more targets the better where they're concerned.
Last edited by Jarnys (1 decade ago)
#55 Added by Avvy 1 decade ago
Avvy (atys)Continued from my last post as it's not letting me post too much. (moderator limiting post maybe?)off topic: if you use the ingame client for the forums then you are limited in the amount of text you can post, using the out of game website you aren't
#56 Added by Binarabi 1 decade ago
#57 Added by Avvy 1 decade ago
And I am trying to put my dappers where my mouth is by being tagged and must say it makes me nervous ... but give it a go
Maurauders deserve a lot of respect for taking their role - they have an extremely hard life, cannot take missions to earn dappers, cannot take rites to get for example extra 100 focus, cannot even change their hair/tattoo. I think regular RP events where homins can voluntarily tag for a purpose might be the way to go and homins who just want to dig & craft can do so, but we need to cater for our pvpers more thoughtfully than just tag up and go and attack mauro in their own city
#58 Added by Jarnys 1 decade ago
Quote from Jarnys: Yes, the devs planned to have PvP from the start but right after release it only existed in the form of the Matis Arena and the duel.Then there came Areas with PvP enabled (roots, nexus, temple war regions) which drove away a lot of people who had become accustomed to the original way.Actually homins left in droves before pvp areas etc were introduced - at the time of the 1st patch, which nerphed homins considerably (some of you may remember those old days), at the same time as the nerphs WoW was released and 1000's left Atyss, an unfortunate timing
#59 Added by Tumbleweed 1 decade ago
if you do not have Lore - you have nothing and the game will die ...
Last edited by Tumbleweed (1 decade ago)
#60 Added by Suboxide 1 decade ago
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