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#89 [en] 

api is updating again. might require one time login into game / save event in game to get char synced with web

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Hello!

#90 [en] 

Karu (atys)
api is updating again. might require one time login into game / save event in game to get char synced with web

Looks good now. Many thanks!

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Tgwaste

#91 [en] 

Hi! I was wondering two things:

1) Could it be possible to get an endpoint with the friends list?

2) Could it be possible to add online state to guild members list, and the friends list?


Thanks in advance!

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regards Drogos

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Ryztools

#92 [en] 

Drogos (atys)
1) Could it be possible to get an endpoint with the friends list?

2) Could it be possible to add online state to guild members list, and the friends list?
It would be possible to add them both, but I'm not sure these are that badly needed.

Friends list would be relatively easy and cheap to get, but online status however requires to check 'online visibility flag' from each of those character files which is rather expensive.

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Hello!

#93 [en] 

Oh ok. The idea about the friends list, is cause sometimes I forget people… And it would be nice to add the option to add in notes about them (in a third party app) :)

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Ryztools

#94 [en] 

Seems like the xml feed for Drogos is blank. I tried to relog, no luck. Any ideas?

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Ryztools

#95 [en] 

yep, API down again for toons. guild and time seem to be OK.

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Tgwaste

#96 [en] 

work with a char but not with other and work for guild but some (and not only me) have someerror using zyroom some error with xml stream.

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Osquallo
Les rêveries du yubo flaneur
The musings of the rambling yubo

#97 [en] 

thanks for notifying, should be fixed.

There was a problem with untreated & symbol from item custom text value.

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Hello!

#98 [en] 

Working great now. Thanks for the quick turn-around Karu.

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Tgwaste

#99 [en] 

Any quick way to translate the skills codes into something more useful?

sc, sca, scah, scal, scalb, scalg, scalp, scals, scalv, scam, scas, scj, scja, scjaa, scjb, scjba, scjd, scjda, scje, scjea, scjp, scjpa, scjr, scjra, scjrae, scm, scm1, scm2, scm2a, scm2m, scm2p, scm2s, scmc, scmca, scmcae, scr, sf, sfm, sfm1, sfm2, sfm2b, sfm2p, sfm2s, sfm2sa, sfm2ss, sfm2ssm, sfmc, sfr, sh, shf, shfd, shff, shfj, shfja, shfjae, shfl, shfp, sm, smd, smda, smdh, smdha, smdhae, smo, smoa, smoe, smoea, smoeae, smoeaem

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Tgwaste

#100 [en] 

Yes, take a look at eg: https://github.com/nimetu/ryzom_extra/blob/master/resources/sheet s-cache/words_en_skill.serial This is a php serialized array used to convert the strings to English text. If you wish to have this in a database, here is a script to create a sqlite3 database of it: https://bitbucket.org/tux-/ryztools-android/src/master/tools/ryzo mExtraToSQLite.php

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Ryztools

#101 [en] 

alternative to drogos:
use the logic behind it:

1st pos (can be ignored or used as verifier)
s = skill

2nd pos (basic skill)
c = crafting
f = fight
m = magic
h = harvest

3rd pos+ (details)
more details depending on previous pos

eg.
scalg = skill, craft, armor, light, gloves -> light gloves crafting
sfm2sa = skill, fight, melee, 2-handed, slicing, axes -> 2-handed axe fighting

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#102 [en] 

There is now xsd schema covering char/guild xml at http://api.ryzom.com/common/xsd/ryzomapi.xsd (or ryzomapi_lite repo), and so there had to be some changes to xml.

* <ryzomapi/> root node has 'version' attribute
* <character/> <guild/> nodes have cached_until and modules attributes even when there was error
* shard, race, civilization, cult, faction, shop continent, craft jewel protection values are converted to lowercase
* fame factions are added using ordered list and so some tribe factions might not show up. if something went missing let me know.

These should not break anything.

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Hello!

#103 [fr] 

Thanks Karu!

I updated zyRoom (changelog) with last changes in the API, and I have some remarks about XML :
- Sometimes, body information are wrong, for ex. hairtype=43 and haircolor=7 (instead of 4 and 3 - XSD invalid)
- Some weapons (in my case a long sword) have an empty value in "sapload" (XSD invalid)
- The "range" is missing for melee weapons
- Shields and bucklers have a "color" (?) but not in the game
- The "durability" is 120 on crafted tools (instead of 100)
- The "durability" is missing on NPC tools

Last edited by Misugi (1 decade ago)

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Misugi
Misulud productions
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