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#77 [fr] 

@all if you have requests on zyRoom, use the following topic: topic (you can post in english of course :)

@Karu nice work for the updating of the Wiki page!
About the calculation of the "craftparameters" by using floatting values, do you think that it will stay like this in the API?

Last edited by Misugi (1 decade ago)

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Misugi
Misulud productions

#78 [en] 

Misugi (atys)
About the calculation of the "craftparameters" by using floatting values, do you think that it will stay like this in the API?
Yes

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Hello!

#79 [en] 

xml changes:
* occupation tracking items (those are hidden in game) are removed from bag inventory and into own module
* item enchant now has cost attribute (hopefully correct hehe)

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Hello!

#80 [en] 

OHAI!

I have a stupid question about the item icon part of the Ryzom API: is there a way to render an icon with the "lock" symbol please? Considering the lock function is relatively new and the documentation is, sometimes, much more older and a bit deprecated, I hope there might be something undocumented to achieve this. I tried to add lock=1 and locked=1 in the URL, without success.

#81 [en] 

Partholon (atys)
I have a stupid question about the item icon part of the Ryzom API: is there a way to render an icon with the "lock" symbol please?

Thanks for bringing it up. There is now 'locked' url parameter for this. wiki and php interface is updated.

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Hello!

#82 [en] 

Karu (atys)
Thanks for bringing it up. There is now 'locked' url parameter for this. wiki and php interface is updated.

Thank you! :)

#83 [en] 

OHAI!

I'm back with my "locked" url parameter! This time, I think I found a bug. I don't know why, but some items always have the locked icon, even if I define locked to 0 :

Last edited by Partholon (1 decade ago)

#84 [en] 

Partholon (atys)
I'm back with my "locked" url parameter! This time, I think I found a bug. I don't know why, but some items always have the locked icon, even if I define locked to 0
thanks. I think its only cache issue and hopefully now fixed.

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Hello!

#85 [en] 

I added value attribute to craft parameters elements. it should contain stat value that is visible ingame.

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Hello!

#86 [en] 

How long should it take the api to update char info? Ive been watching all day and the info for my toon (money, items, etc) are not changing.

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Tgwaste

#87 [en] 

Tgwaste (atys)
How long should it take the api to update char info? Ive been watching all day and the info for my toon (money, items, etc) are not changing.

xml 'created' attribute shows when char info was last copied to web server.

char info is copied on every 'save', but seems it has stopped for some reason.

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Hello!

#88 [en] 

Karu (atys)
Tgwaste (atys)
How long should it take the api to update char info? Ive been watching all day and the info for my toon (money, items, etc) are not changing.

xml 'created' attribute shows when char info was last copied to web server.

char info is copied on every 'save', but seems it has stopped for some reason.

thank you for the reply. I am familiar with the created as well as the cache attributes. Something definately seems to be wedged here.

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Tgwaste

#89 [en] 

api is updating again. might require one time login into game / save event in game to get char synced with web

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Hello!

#90 [en] 

Karu (atys)
api is updating again. might require one time login into game / save event in game to get char synced with web

Looks good now. Many thanks!

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Tgwaste

#91 [en] 

Hi! I was wondering two things:

1) Could it be possible to get an endpoint with the friends list?

2) Could it be possible to add online state to guild members list, and the friends list?


Thanks in advance!

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regards Drogos

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