IDEAS FOR RYZOM


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#1 [en] 

It has been announced that the Ranger pseudo-faction will have "rapid paths to the most difficult areas in Atys".  I.e. they will have "teleports."

I would like to see them be just an arrangement of branches or trunks that show the location of a "hidden way."  NO Kami or Kara symbols, NO zinuakeen crystal, NO "rainbow gate", just an opening that would let Rangers travel.  Ideally the splash screen should be different, too, but that may be asking for too much.

For added "realism" use of the passage should drain 50% of your hp and stamina.

Just a thought.

Last edited by Bitttymacod (1 decade ago)

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Remembering Tyneetryk
Phaedreas Tears - 15 years old and first(*) of true neutral guilds in Atys.
(*) This statement is contested, but we are certainly the longest lasting.
<clowns | me & you | jokers>

#2 [en] 

+1

but I am not sure about it draining health by half... >.<

#3 [en] 

Drain by half, Bah! Rangers live for danger how about chance of death.

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Disclaimer: Any resemblance between the characters in this post/thread and any homins, living or dead, is a miracle.* The characters in this post/thread are fictitious. Any homin resembling them is better off dead**
*You Nazty Spy
**I'll Never Heil Again

#4 [en] 

Rollocks -- read what I wrote.

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Remembering Tyneetryk
Phaedreas Tears - 15 years old and first(*) of true neutral guilds in Atys.
(*) This statement is contested, but we are certainly the longest lasting.
<clowns | me & you | jokers>

#5 [en] 

We don't know how this will work yet but I would have thought that giving Rangers free access to all TPs and Zinuakeen would do the trick.

Last edited by Arfur (1 decade ago)

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It's bad luck to be superstitious . . .



Palta e decata, nan nec ilne matala.

When one goes on a journey it is not the scenery that changes, but the traveller

#6 [en] 

No added artificial symbols in the world would be great. Seems so far we all agree on that.

I'd support Bitty in that in my ideal world of Atys with Rangers, we'd have existing bushes, trees, rocks, waterplants, etc marked by the game as entrance points to portals, connecting like the big spiralling portals to a fixed place elsewhere. If someone is an acknowledged Ranger (whatever that will mean), she should be able to right click -> travel on that landscape object. Remembering the fun amber cube event where we had to inspect palm trees this seems doable with the existing world modelling and the arcc/webig system as it is right now.

Possibly, in a later version, the point-to-point connections could be available to low level Rangers (again "low level" to be defined in the Ranger context, not based on lvls in skill tree), while higher level Rangers may be presented with a choice where to go to. The higher the level, the more choices.

This should not be overpowered. But it makes sense that Rangers can go on invisible paths. And the more experienced they are, and the more other Rangers trust them, the more they get shown the secret passageways of Atys.

Why the "right click->travel" instead of just entering a new "empty space portal"? Well, the empty space portal would required modelling changes of the landscape and this has not been done since a long time, probably due to the low dev resources. The time it takes to do the "right click object -> travel" dance reflects the time it takes a Ranger to re-find the secret passageway and to disguise the entrance after entering.

On the Drain-By-Half: Good idea! Paying Dappers or the like for such a transport wouldn't make sense in the Ranger context. But transport should definitely cost something. So having it drain HP and Stamina is an excellent idea, imho. Maybe the penalty to pay should be higher for stamina than for health. And again this could depend on the distance of the passageway, and it could decrease with the homin's level of fame in the Ranger community.

Great stuff, Bitty! I'd love this to be implemented. It would support immersion, motivation to  climb the Ranger ladder, could be balanced over time by the csrs, and if implemented with arcc it could even be used during events to temporarily open/close/redirect passageways.

Last edited by Irfidel (1 decade ago)

#7 [en] 

I support this idea too. This will make the rangers have to plan ahead before the travel, almost as if they are going through a journey. Yes, there will probably be a loading screen but you have no idea what they went through, traveling through the secret path so the draining of HP and Stam make perfect sense.

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Kailo'ren
The Black Cloud
Why you are weak? Because you lack Hatred

#8 [en] 

I'm just not sure that a Ranger Non-Faction has the aim to develop rapid transit; They are pretty busy fighting kitins and playing with termites. More realistically they should be allowed to use any kara/kami tps, as both of those factons are also opposed to a kitin invasion...

#9 [en] 

It's not "rapid tansit" and it doesn't need to be developed - it already exists.  Check out the beginning of this thread.  At the first meeting in Almati Woods, Wilk said:

Wilk : I will explain a part of Ranger structure: Before becoming a Ranger you have to train. This training is available to every pro-homin homins, not only neutral ones. However this training does not allow you to become a Ranger but only a Patroller.

...

Wilk :An homin that has been a Patroller long enough can become Ranger once they succeed a particular mission. But we can only give this mission to a homin that follows Rangers's philosopy.


Wilk :Some of you might recall Ranbows during the Second Swarming and some of you might even have used them. However, rangers did not use them to bring supplies to the Rescue Camp lost in the Old lands. We have our own ways to travel around Atys.

...

Wilk
: Qualified Rangers can of course go to Prime roots and most dangerous national areas. Without Kami or Karavan help of course. Some people here have already traveled there in a Ranger way but it is unsafe. National areas are a lot safer than prime roots, you have to be a confirmed ranger to go there.

At that meeting he also affirmed that to be a Ranger you must have substantial positive fame with all nations and both Factions.

 

Edited 2 times | Last edited by Bitttymacod (1 decade ago)

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Remembering Tyneetryk
Phaedreas Tears - 15 years old and first(*) of true neutral guilds in Atys.
(*) This statement is contested, but we are certainly the longest lasting.
<clowns | me & you | jokers>

#10 [en] 

wlaking and mounts are forms of travel :P i didnt see teleport like in the quoted section

#11 [en] 

you forgot swimming and swinging from trees

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Disclaimer: Any resemblance between the characters in this post/thread and any homins, living or dead, is a miracle.* The characters in this post/thread are fictitious. Any homin resembling them is better off dead**
*You Nazty Spy
**I'll Never Heil Again
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