#36 Added by Virg 1 decade ago Report | Quote
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#37 Added by Nuno 1 decade ago Report | Quote
Nuno, one can defend that bug as a feature
, but those who know the code know as well that a) it was not introduced intentionally to provide balance, but is a side effect from insufficient coding, and b) that it could be fixed.
I further on cannot buy the argument that this exploit is necessary or even helpful for balance. On contrary, it favors those guilds and alliances who collect most of the boss nails, spines etc. in question. Once more, PvP is getting more hierarchical, disadvantaging newcomers, and thus less interesting.
In case of the "horror scenario" that "packs of mages" could do what launchers do nowadays, this only would change tactics, probably allowing for more interesting and dynamic PvP, e.g. with dagger virtuosos incapacitating those pack by interruption and stun. Btw. such ele groups were still a perfect target for launchers. Ok, not my business, just for the record.
#38 Added by Virg 1 decade ago Report | Quote
#39 Added by Yorran 1 decade ago Report | Quote
#40 Added by Virg 1 decade ago Report | Quote
#41 Added by Yorran 1 decade ago Report | Quote
#42 Added by Tizona 1 decade ago Report | Quote
#43 Added by Eruv 1 decade ago Report | Quote
#44 Added by Eruv 1 decade ago Report | Quote
#45 Added by Eruv 1 decade ago Report | Quote
#46 Added by Drezar 1 decade ago Report | Quote
#47 Added by Bitttymacod 1 decade ago Report | Quote
#48 Added by Virg 1 decade ago Report | Quote
#49 Added by Eruv 1 decade ago Report | Quote
#50 Added by Virg 1 decade ago Report | Quote
Edited 2 times | Last edited by Virg (1 decade ago)
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