#59 Added by Tumbleweed 1 decade ago
yet the constant call for more reward
More reward? Like there is enough of them and PvPers want even more. To ask for even more rewards there must be equal amount of them in the first place with stats being on par with PvE rewards. There is not. I'm not talking about new additional content, i'm talking about the old content that was there for years and still remain unfinished. Because i consider one skirt and pretty short range of other items as unfinished content compared to what the PvE side of the game has to offer. It's like there were all sorts of materials available for harvesting above the ground, but only pilan oil having supreme grade available in PR. That would be logical to ask for other materials also having supreme grade, otherwise it feels like huge chunk of content is missing. Either implement supreme grade for all materials, or don't implement it at all. Do the work properly or don't even start it. PvP shop rewards are unfinished work. I never had any respect for unfinished work.
Crafters being put out of business is a nonsense. There is a lot of people not interested in PvP they could work for, there is constant stream of newcomers in game that need new gear every ten levels or so, there is always demand for grind gear, as i doubt PvP players would go to kill mobs for xp in their hard-earned PvP gear, unless they got it via farming points during some pre-arranged events.
#60 Added by Eruv 1 decade ago
---
#61 Added by Virg 1 decade ago
#62 Added by Virg 1 decade ago
#63 Added by Drezar 1 decade ago
#64 Added by Virg 1 decade ago
#65 Added by Nuno 1 decade ago
#66 Added by Rollocks 1 decade ago
Hi!How about a new pvp area? When you get there you can't equip anything at all. (or can't take anything with you? whatever is easier to code)You have a merchant there, at the respawn/tp, that sells basic quality items: weapons, amps, armor... All of the items have the stats as if they were crafted with "fine generic raw materials". These are the only items you can equip there.These new "refugee" items are worthless outside this area, so nobody will cry fool.But, as they are the only ones you can wear, they're the ultimate pvp weapon there :DThis would make battles depend more on the skills and less on the equipment.My 2 cents... Have fun,Nuno
#67 Added by Bitttymacod 1 decade ago
#68 Added by Virg 1 decade ago
Last edited by Virg (1 decade ago)
#69 Added by Nuno 1 decade ago
Nuno --I love the idea, but there is really nothing now that would keep the PvP players from occupying the Arena and holding games under the same restrictions.
...specific gear...
#70 Added by Bitttymacod 1 decade ago
#71 Added by Nuno 1 decade ago
Nuno --Actually there are ways that one can be sure once the people are in the center of the arena. One woujld be to have the referee check a time-stamped screenshot of their inventory and equipment. The timestamp would have to be after they had come to the center of the arena out of trading range with any partner.
Last edited by Nuno (1 decade ago)
#72 Added by Virg 1 decade ago
#73 Added by Nuno 1 decade ago
In terms of being reliant on your gear- that is not what I meant. Having the right gear and the ability to know when to use it has a big impact in PvP (eg. changing to dodge weapons when your opponent gets out an axe) Or for example making balanced dodge and parry armor to suit your needs.All I am after is the implementation of proper PvP rewards. In my opinion it is one of the hardest things to comprehend and be good at in this game. I would just like a little self sufiency to it.
powered by ryzom-api