#56 Added by Virg 1 decade ago
Virg (atys)You can get a full set of pei ruz in a day...Not true. You may get one full set (if the parts do fit) in a workday's time with a team of 9, with luck maybe even bit more. That is 1/9th of a full set or so.
You can get a full set of pei ruz in a day...
Virg (atys)This has the opportunity to flood the market with armors far above what may be crafted but it hasn't.I tend to doubt. A successful Pei-Ruz run requires high levels in 2h melee, ele and heal, the adequate weapons and actions, and a good portion of luck as any more serious lag, be it by server, network, or client, any freeze or crash at team members, will easily cause a wipe without having made a mistake. And to mistakes Pei is unforgiving. That may be the reason that the market has indeed not been flooded by Pei armor. Were that the case, the mission might be changed or restricted.
This has the opportunity to flood the market with armors far above what may be crafted but it hasn't.
I am curious whether you (or Casy) can tell me where I may read that rule.But I fail to see that players cannot agree about PvP fights with roughly evened out chances, with series of fights lasting no longer than a couple of minutes.
As written above I tend to doubt. Clearly a player is at least sometimes more dangerous than a mob because he is more creative and versatile than an AI.
With all due respect, you know that this is rubbish. Ryzom is no PvP with loot game, most Ryzom players would not tolerate it.
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#57 Added by Daomei 1 decade ago
[.. Pei armor ..]Disagree all you want but I have got a set in 1 day.
Daomei (atys).. I fail to see that players cannot agree about PvP fights with roughly evened out chances, with series of fights lasting no longer than a couple of minutes.If people are competitively PvPing there is no issue with it. If taking turns to kill each other isn't illegal then quite simply it should and if these ideas come to light it will be.
.. I fail to see that players cannot agree about PvP fights with roughly evened out chances, with series of fights lasting no longer than a couple of minutes.
Daomei (atys)As written above I tend to doubt. Clearly a player is at least sometimes more dangerous than a mob because he is more creative and versatile than an AI.Somtimes? I can tell you every tactic to kill every single mob quite easily with a team of masters.
Well for this [ .. quote from Bittty..] to be true PvPers should get gear from killing others- would you rather have it in the form of PvP point rewards or for looting? Of course everyone would choose PvP rewards unless anyone else has other ideas.
Last edited by Daomei (1 decade ago)
#58 Added by Virg 1 decade ago
#59 Added by Tumbleweed 1 decade ago
yet the constant call for more reward
More reward? Like there is enough of them and PvPers want even more. To ask for even more rewards there must be equal amount of them in the first place with stats being on par with PvE rewards. There is not. I'm not talking about new additional content, i'm talking about the old content that was there for years and still remain unfinished. Because i consider one skirt and pretty short range of other items as unfinished content compared to what the PvE side of the game has to offer. It's like there were all sorts of materials available for harvesting above the ground, but only pilan oil having supreme grade available in PR. That would be logical to ask for other materials also having supreme grade, otherwise it feels like huge chunk of content is missing. Either implement supreme grade for all materials, or don't implement it at all. Do the work properly or don't even start it. PvP shop rewards are unfinished work. I never had any respect for unfinished work.
Crafters being put out of business is a nonsense. There is a lot of people not interested in PvP they could work for, there is constant stream of newcomers in game that need new gear every ten levels or so, there is always demand for grind gear, as i doubt PvP players would go to kill mobs for xp in their hard-earned PvP gear, unless they got it via farming points during some pre-arranged events.
#60 Added by Eruv 1 decade ago
#61 Added by Virg 1 decade ago
#62 Added by Virg 1 decade ago
#63 Added by Drezar 1 decade ago
#64 Added by Virg 1 decade ago
#65 Added by Nuno 1 decade ago
#66 Added by Rollocks 1 decade ago
Hi!How about a new pvp area? When you get there you can't equip anything at all. (or can't take anything with you? whatever is easier to code)You have a merchant there, at the respawn/tp, that sells basic quality items: weapons, amps, armor... All of the items have the stats as if they were crafted with "fine generic raw materials". These are the only items you can equip there.These new "refugee" items are worthless outside this area, so nobody will cry fool.But, as they are the only ones you can wear, they're the ultimate pvp weapon there :DThis would make battles depend more on the skills and less on the equipment.My 2 cents... Have fun,Nuno
#67 Added by Bitttymacod 1 decade ago
#68 Added by Virg 1 decade ago
Last edited by Virg (1 decade ago)
#69 Added by Nuno 1 decade ago
Nuno --I love the idea, but there is really nothing now that would keep the PvP players from occupying the Arena and holding games under the same restrictions.
...specific gear...
#70 Added by Bitttymacod 1 decade ago
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