#31 Added by Tazu 1 decade ago Report | Quote
#32 Added by Tantalos 1 decade ago Report | Quote
Edited 2 times | Last edited by Tantalos (1 decade ago)
#33 Added by Dinorath 1 decade ago Report | Quote
...The bug don't appear if the different classes are being groupped...
#34 Added by Nail 1 decade ago Report | Quote
#35 Added by Tantalos 1 decade ago Report | Quote
#36 Added by Irfidel 1 decade ago Report | Quote
#37 Added by Daomei 1 decade ago Report | Quote
Last edited by Daomei (1 decade ago)
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#38 Added by Xatokar 1 decade ago Report | Quote
#39 Added by Muffin 1 decade ago Report | Quote
#40 Added by Magisty 1 decade ago Report | Quote
#41 Added by Lukus 1 decade ago Report | Quote
#42 Added by Irfidel 1 decade ago Report | Quote
#43 Added by Amiko 1 decade ago Report | Quote
#44 Added by Bitttymacod 1 decade ago Report | Quote
#45 Added by Seawe 1 decade ago Report | Quote
Let's hope for option number one. As a relatively casual player, things are now much improved. Before the merge, if I found supreme mats I knew the game was dying... now if i get the odd supreme mat I know it was the homin who died. Which frankly, (you don't mind if I call you Frankly?) is the way it should be.As for the bug, I 've relied for years on those mis-messages to know when I should move on ... I'm not sure I'll understand a straightforward "it's not here divit, go look elsewhere"
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