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#168

Exiting game / returning doesnt always work.....

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#169

New issue:
Since yesterday night (nine years of Ryzom party) my account got two new achievements - and I haven't really achieved them:

1) My playtime is now allegedly 74 days while it was on the order of 37 before. It seems this number is accidentally doubled

2) The achievement for 5Mio Dapper triggered, but I still own only 3.4Mio. Maybe there's a similar, wrong doubling involved? The next Dapper achievement shows 0 of 10Mio, though.

I wouldn't mind if you, Cotare, take those achievements from me again, and I will get them back later once I've earned them *g*

Last edited by Irfidel (1 decade ago)

#170

I have also had some achievements trigger. "We already called a doctor" & Reach level 250 with 40 skills.

I have about 22/23 skills at 250 and im not sure on time played but it wasn't close to 365 days yet.
They all have the date stamp 10.10.2013.

As with Irfidel, you can take these achivments from me as im sure ill get them back one day ☺

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#171

In 'Crisis Proof', the achievement for total dappers earned, mine has been reset to zero for some reason. I don't know exactly when this happened - I don't check it that often - but last time I looked it was around 1,800,000 and I have earned more since then.

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It's bad luck to be superstitious . . .



Palta e decata, nan nec ilne matala.

When one goes on a journey it is not the scenery that changes, but the traveller

#172 [en] 

The fame for the Watcher tribe does not show up in my fame menu.

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Disclaimer: Any resemblance between the characters in this post/thread and any homins, living or dead, is a miracle.* The characters in this post/thread are fictitious. Any homin resembling them is better off dead**
*You Nazty Spy
**I'll Never Heil Again

#173 [en] 

Rollocks (atys)
The fame for the Watcher tribe does not show up in my fame menu.

Still not showing up? Does anyone have the watcher tribe in their fame menu?

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Disclaimer: Any resemblance between the characters in this post/thread and any homins, living or dead, is a miracle.* The characters in this post/thread are fictitious. Any homin resembling them is better off dead**
*You Nazty Spy
**I'll Never Heil Again

#174 [en] 

Not on main or on the alt. Not after running two missions for them.

(this is not really a webIG bug, by the way..)

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#175 [de] 

I have tested that condition, and found that it is a display bug only haunting the English language client - or at least not a client with language set to German or French (Russian and Spanish speakers kindly check). In the German language setting, I find the "Aufpasser", in the French one the "Veilleurs", but not the Watchers in the English one. On the other hand, the English client has the most nicely sorted tribe list ;)

Last edited by Daomei (1 decade ago)

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Daomei die Streunerin - religionsneutral, zivilisationsneutral, gildenneutral

#176 [en] 

Daomei (atys)
I have tested that condition, and found that it is a display bug only haunting the English language client - or at least not a client with language set to German or French (Russian and Spanish speakers kindly check). In the German language setting, I find the "Aufpasser", in the French one the "Veilleurs", but not the Watchers in the English one. On the other hand, the English client has the most nicely sorted tribe list ;)

Can someone translate this to fyros for me?

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Disclaimer: Any resemblance between the characters in this post/thread and any homins, living or dead, is a miracle.* The characters in this post/thread are fictitious. Any homin resembling them is better off dead**
*You Nazty Spy
**I'll Never Heil Again

#177 [en] 

They should be between the renegades and root tappers (maybe called restorers)

from the language file:
tribe_restorers Watchers the a Watcher the a

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#178 [en] 

Min Cho stable doesn't work for achievement. - now the achievement is showing ,

Last edited by Rollocks (1 decade ago) | Reason: bug seems to be fixed

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Disclaimer: Any resemblance between the characters in this post/thread and any homins, living or dead, is a miracle.* The characters in this post/thread are fictitious. Any homin resembling them is better off dead**
*You Nazty Spy
**I'll Never Heil Again

#179 [en] 

Arfur (atys)
In 'Crisis Proof', the achievement for total dappers earned, mine has been reset to zero for some reason. I don't know exactly when this happened - I don't check it that often - but last time I looked it was around 1,800,000 and I have earned more since then.

Now it shows 1,686,530 which is exactly what I have in my bag (after completing a dapper mission 5 mins ago). It seems it was reset to zero and since then has been keeping up with my earnings, but what happened to the balance before it was reset? And why was it reset?

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It's bad luck to be superstitious . . .



Palta e decata, nan nec ilne matala.

When one goes on a journey it is not the scenery that changes, but the traveller

#180 [en] 

Pei-Ruz's camp is not triggering for me (haven't tried the secret one yet) anyone else having the same problem?

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#181 [fr] 

"blackburn trade post" did not trigger after several saves in the area.
"woodburn magic pole" did not trigger after several saves.
"woodburn stronghold" did not trigger after a few saves.
"whirling stronghold" did not trigger after several saves
"eastshore magic pole" does not trigger after a few saves.

please check triggers.

Last edited by Kemen (1 decade ago)

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Remickla (atys)
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#182 [en] 

I never had problems with Outposts
Only with areas that are on or close to the border between 2 regions - I can say with confidence that all outposts in the desert triggered for me.

On that note: "The Cursed Cavern" in the Land of Continuity didn't trigger for me even if I moved to the other region (still staying in the cursed cavern though)

And while I was trying to trigger some exotic regions together with other people they noticed that the outposts are not translated yet so please include the translations from english for all outpost names as well.

And while I'm writing a small suggestion (if at all possible with this weird "trigger on save" system)
Create law enforcement achievements for killing bandits, please.

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