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#21 Report | Quote[en] 

Malindraug
I probably could pay for someone else's subscription if there was a WG-sanctioned (as in use ryzom.com to credit it, not send the cash to their paypal)system in place for it. Person bribes me with materials or a pocket-healing service of pre-agreed conditions, I pay in 5-10-15-30 day cards.

Would allow people to subscribe with the current system, except you can go on guild chat and say "uh guys.. my sub dies in 3 days and my paycheck is 2 weeks behind (freelancer woes.. sigh)" and score 3x 5day cards. Naturally, anyone who bypasses the Ryzomcard (tm) and goes to cash for mats risks the sanctions any normal MMO would give out for it. LOTS Item Mall games allow the sale of mall items for in-game cash, of course balance goes out the window hence why I don't even MENTION selling items, not even cosmetic. Ours is a slightly different case to say the least =D

(Would be nice to get some official reply on these lines of thought in this thread)
/rant off

This is exactly what the PLEX system does in EVE Online.

You pay someone elses sub for 1 month, he gives you ISK ( ingame curreny )..

#22 Report | Quote[en] 

I understand your concerns but what you seem to be asking for is a reduced sub for part-time players. I'm not sure how this would work. A cheaper 'sub-lite' with all the flexibility of F2P is not really feasible IMHO but maybe the devs would like the idea.

If I was in the situation your example student is in, I would sub for 3 months (or whatever), then let it lapse and play an F2P character part-time. Then when I can play full time again, re-sub and go back to the main character.

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Palta e decata, nan nec ilne matala.

When one goes on a journey it is not the scenery that changes, but the traveller

#23 Report | Quote[en] 

Baldanah
I would think that letting people sub here and there , then when it expires locking the skills to whatever the Unlimited Trial cap is would work better .
+1
Cyberghost
Subox
what about packers, appartement, gh, gear, ...

everything that homin has would be lost till he subs he wouldn't be able to access his packers/app/gh, ...
the stuff he's wearing should be auto unequiped (wrong lvl)
and so on

yes ...
This isn't really a problem from a player's perspective. Keep your essential "F2P" gear in your mount. You get your packer and apt storage back when you renew your sub. It's better than getting locked out completely.
Arfur
I understand your concerns but what you seem to be asking for is a reduced sub for part-time players.
Well not necessarily for part time players, but for people using the "F2P" model that are willing to pay for extra benefits. Or Baldanah's suggestion above could be used instead of a "sub-lite," since it would remove the lock-in associated with subbing.
Arfur
If I was in the situation your example student is in, I would sub for 3 months (or whatever), then let it lapse and play an F2P character part-time. Then when I can play full time again, re-sub and go back to the main character.
Good point, and that's a do-able work around. :)
But having to switch characters and accounts like that is not really ideal from a player's perspective. The example student can still play but would be locked out of his main account for those 9 months. So there's still a dis-incentive to go P2P (gets locked out of his main toon) and an incentive to stay F2P (gets to keep playing his main toon).

#24 Report | Quote[en] 

Yeah ... 5 Euro to keep my F2P character's stats is something I could afford. Unfortunately it's not that simple :/

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