IDEAS FOR RYZOM


If there was a cash shop in Ryzom, what kind of stuff would you buy from it?
Useful items - supreme and boss mats, supreme gear and weapons, boosts of all kinds, Death Penalty removals. 5
18.5%
Purely decorative stuff - underwear, tatoos, dresses, hats, staves, yubo pets, pink mounts and such. 3
11.1%
I won't use the cash shop at all. 16
59.3%
I'm not sure. 0
Abstain. 0
Other 3
11.1%
Abstain 1
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#1 [en] 

If there was a cash shop in Ryzom, would you use it? If yes, what kind of stuff would you buy from it?

Last edited by Tumbleweed (1 decade ago)

#2 [en] 

I would unsubscribe and never play again if they added a cash shop.

#3 [en] 

If they added a cash shop with purely decorative items, I'd laugh at them for not understanding their market. If they added a cash shop with items that gave an advantage, I'd probably stop playing as well.

#4 [en] 

Agreed with Dom. I think the only good cash shop option would be to create RL stuffed yubos and kinchers and sell them for a decent amount.

#5 [en] 

I agree with the sentiment that I wouldn't want to see all the stuff available for a cash purchase. I would not object of you you could pay a fee for some of your items that you had already earned before server merge.

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#6 [en] 

Would most lickly unsub my accounts

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#7 [en] 

Let's put the question stright. If there were only two options left: Ryzom is dead, or Ryzom is alive, but with cash shop being implemented, what would you choose?

As I understand it, basically there are three kinds of cash shops around.

Pay to win - you pay for some exclusive, frequently imbalanced items, that you can't acquire in game by any means. And those items usually designed to give you some sort of advantage over other players.

Pay to save time - you pay for items that already exist in game and can be acquired by in-game methods. In this case you simply choose what to invest into getting them, whether it's your time or your money. Call me a heretic, but when it comes to Ryzom, i'd rather purchase some supremes or boss mats from the cash shop. Because I see camping supreme spots for many hours or daily runs to the boss spawns as a waste of my time, not to mention it being terribly boring.


Pay to look different - that's obvious enough, all sorts of decorative stuff, whatever is up to your fancy.

I avoid the games with first kind of cash shop (pay to win), but i'm ok with other two schemes. If that could allow the owners make some quick cash and use it for supporting game - sure, why not?

Last edited by Tumbleweed (1 decade ago)

#8 [en] 

If there were only two options left: Ryzom is dead, or Ryzom is alive, but with cash shop being implemented, what would you choose?

I prefer dying, or letting things die, with dignity instead of artificially prolonging their life for a short amount of time.

And in this specific case, I simply do not see any shop, be it pay to win, pay to save time or pay to look ridiculous, being able to generate any revenue worth mentioning. Not in Ryzom.

And in this context, pay to save time actually is a lot like pay to win. Planning an OP war and still need some boosted PVP armor? Well, buy plenty of sup mats and get crafting.

#9 [en] 

Tumbleweed
Let's put the question stright. If there were only two options left: Ryzom is dead, or Ryzom is alive, but with cash shop being implemented, what would you choose?

Dead .... at least to me. I'd pay for the effort to move stuff I have already earned but to get anything with cash as opposed to effort, I'm not in favor of.

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#10 [en] 

I'm in favor of the pay to get neat IRL stuff (i.e. souvenirs) I'd love a plush yubo or a plush kipuka. T-shirts (I trekked from Yrkanis to Zora and all I got was this lousy T-shirt) etc. In game, not only no, but Hell NO.

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Remembering Tyneetryk
Phaedreas Tears - 15 years old and first(*) of true neutral guilds in Atys.
(*) This statement is contested, but we are certainly the longest lasting.
<clowns | me & you | jokers>

#11 [en] 

Tumbleweed
Let's put the question stright. If there were only two options left: Ryzom is dead, or Ryzom is alive, but with cash shop being implemented, what would you choose?

As I understand it, basically there are three kinds of cash shops around.

Pay to win - you pay for some exclusive, frequently imbalanced items, that you can't acquire in game by any means. And those items usually designed to give you some sort of advantage over other players.

Pay to save time - you pay for items that already exist in game and can be acquired by in-game methods. In this case you simply choose what to invest into getting them, whether it's your time or your money. Call me a heretic, but when it comes to Ryzom, i'd rather purchase some supremes or boss mats from the cash shop. Because I see camping supreme spots for many hours or daily runs to the boss spawns as a waste of my time, not to mention it being terribly boring.

Pay to look different - that's obvious enough, all sorts of decorative stuff, whatever is up to your fancy.

I avoid the games with first kind of cash shop (pay to win), but i'm ok with other two schemes. If that could allow the owners make some quick cash and use it for supporting game - sure, why not?
Bitttymacod
I'm in favor of the pay to get neat IRL stuff (i.e. souvenirs) I'd love a plush yubo or a plush kipuka. T-shirts (I trekked from Yrkanis to Zora and all I got was this lousy T-shirt) etc. In game, not only no, but Hell NO.

At this point any kind of cash-raising scheme looks tempting. However:

- Pay to Win has got to be a no-no. I mean, what's the point? You either play the game or you don't.

- Pay to save Time - again, what's the point? If you don't like digging for mats, you can get them off another player by barter or off your guild.

- Pay to Look Different is the easy one. This stuff doesn't give you an advantage over other players. Make a small charge for tattoos, hairstyles etc. OK at the moment we get this for free but if the cost is fair it could work. Maybe keep what we have now in-game free and the paid stuff is not available in-game.

- Souvenir Shop - this would do well, I'm sure. I mean, who wouldn't want a T-shirt or a cuddly toy? The only downside to this is the investment needed to set it up. Not a problem if Winchgate could set up licence agreements to protect copyright etc. and farm out the production side to manufacturers. And T-shirts are free advertising.

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It's bad luck to be superstitious . . .



Palta e decata, nan nec ilne matala.

When one goes on a journey it is not the scenery that changes, but the traveller

#12 [en] 

Bitttymacod
I'm in favor of the pay to get neat IRL stuff (i.e. souvenirs) I'd love a plush yubo or a plush kipuka. T-shirts (I trekked from Yrkanis to Zora and all I got was this lousy T-shirt) etc. In game, not only no, but Hell NO.

I'm with the general consensus, I would quit Ryzom forever. HOWEVER, Bitty's suggestion is fantastic. I would love to give some yubos away as Christmas presents and the T-shirt idea is so very inexpensive and so very attractive.

Toys: Higher time/money investment, higher risk
T-shirts/Clothing, Mugs: Dirt cheap, low risk . . . http://www.cafepress.com/

Last edited by Gorran (1 decade ago)

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Eldest, Order of the White Lotus

#13 [en] 

How about a range of T-shirts with the Ryzom logo and your own message? (subject to approval of course). I would have /AFK for those times when I'm not in-game.

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It's bad luck to be superstitious . . .



Palta e decata, nan nec ilne matala.

When one goes on a journey it is not the scenery that changes, but the traveller
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