#95 Added by Daomei 1 decade ago Report | Quote
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#96 Added by Azarrakk(arispotle) 1 decade ago Report | Quote
Last edited by Azarrakk(arispotle) (1 decade ago) | Reason: new info
#97 Added by Karnig 1 decade ago Report | Quote
GlazAchievement System? -- any details of exactly what that will be?Add your toon to the ryzom armory ( http://www.3025-game.de/ryzom/en/ ) and you can check his achievements there.Or check this link to view an example
Achievement System? -- any details of exactly what that will be?
#98 Added by Daomei 1 decade ago Report | Quote
#99 Added by Korva(arispotle) 1 decade ago Report | Quote
"Database" is kind of a ubiquitous term. Many people assume that it refers to something like a MySQL database or some other SQL variant. While Ryzom does use a SQL database it is only used for player accounting, shard administration and some of the WebIG apps (such as mail and forum...)The game itself has its own "database" called a "Persistent Database" which is essentially a serialized tree of world objects. There are no tables or queries - this is essentially a raw representation of the running innards of the shard. I think this is where the technical difficulties lie. I took a look at the code to see for myself and even the existing tools really only assist in generating files for individuals to do this manually. The entire effort, as far as I can tell, is basically a manual process.So between the technical complexity of manually altering thousands of binary files, mitigating conflicts between three shards, and then actually performing the file moves... there's the expertise on how to do it and the man-power to actually accomplish it.Guessing - but this is probably the problem.
Edited 2 times | Last edited by Korva(arispotle) (1 decade ago)
#100 Added by Soularis(arispotle) 1 decade ago Report | Quote
#101 Added by Frappi 1 decade ago Report | Quote
Last edited by Frappi (1 decade ago)
#102 Added by Gilgameesh 1 decade ago Report | Quote
#103 Added by Sarifina 1 decade ago Report | Quote
#104 Added by Tumbleweed 1 decade ago Report | Quote
#105 Added by Glaz 1 decade ago Report | Quote
#106 Added by Aeralin 1 decade ago Report | Quote
Edited 2 times | Last edited by Aeralin (1 decade ago)
#107 Added by Frappi 1 decade ago Report | Quote
- More players playing together makes the world feel more alive and entertaining!
We investigated the possibilities of keeping the characters, but we encountered some very difficult technical issues that make this impossible.
Our players have invested many many hours in their characters, their armor and their guild. It will not be easy to say goodbye to those things.
What we do know is that when we ask our players what they all love more than other MMORPGs they tell us it is the unique Ryzom community. Our players are perhaps more mature than average and make the game very friendly and nice to play.
We really think our community will accept this move to help us achieve an even better and more fun Ryzom world.
#108 Added by Marla 1 decade ago Report | Quote
#109 Added by Sneakylegs 1 decade ago Report | Quote
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