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#246 Report | Quote[en] 

Actually, i think what they have in mind is trying to keep character's levels only.
The merge of the 3 servers being unavoidable, there is the story related to that ... i don't know if you have an english translation to read, but we had explanations from Tamarea in Aniro, that you can read and try to translate here

This cataclysmic event seems to me the best way to build this new community of players, and save the most "realistic" story, and has to involve the loss of items.
Guilds can be made again, items can be found and crafted again fast.
Levels, it's obviously an another story, especially for non-fighting skills.

I think the reason for a simple wipe is that it is fast and easy to do, while the new server has to be fast playable
The staff is working on keeping levels of char.
That will require time, and work.
Keeping more, is taking more time, and more work. If the brutal wipe was intialy announced, there can't be so much time available.

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Fey-Lin Liang
Li'laï-ko
Talian-Zu

#247 Report | Quote[en] 

To the Ryzom Team....

Blessings on reconsidering. If you can keep our characters intact we can handle almost anything else.

#248 Report | Quote[en] 

Please Ryzom team, do not give into the sniveling masses. Please unleash a plague upon Atys that will wipe out all Homins. A plague the will make goo look like a common cold. None are worthy of continued existence, except perhaps Binarabi. Make them all die horrible and agonizing deaths!

Last edited by Rollocks (1 decade ago)

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Disclaimer: Any resemblance between the characters in this post/thread and any homins, living or dead, is a miracle.* The characters in this post/thread are fictitious. Any homin resembling them is better off dead**
*You Nazty Spy
**I'll Never Heil Again

#249 Report | Quote[en] 

Feylin, very interesting discussion. I am french so, I read with deep interest the RP covering of the server merge. These guys have fantastic imagination.

#250 Report | Quote[en] 

Tyneetryk
I made my feelings known, shortly after the announcement of the transition. My feelings have not changed and I still dread the sadness of my loss of skills and the ability to help the less able new homins, However, I remain positive and my small but loyal band of guildies has voiced its commitment to stay together and create a new guild for all those homins who are interested in helping more than harming other homins.

This not a retraction of my objections but simply a way forward in the face of adversity. I now know, with conviction, that there will always be a place for the peaceful homins of Atys and we, as Phaedrea's Tears, intend to perpetuate it.

We Free Souls on Leanon feel the same way (about the sadness, but also about the look forward and the will to continue our peaceful way and our help for hominkind).

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#251 Report | Quote[en] 

Beepe
To the Ryzom Team....

Blessings on reconsidering. If you can keep our characters intact we can handle almost anything else.

Wipe out everything except the skill levels, we can rebuy the actual stanzas. Items, materials, etc. can all be rebuilt with effort which is not too huge. Rebuilding skill levels is what is too huge and is what's driving players away from the idea.

From an RP standpoint, a complete wipe and starting with a new character (not Gorran) is actually an exciting idea BUT most are not RP insane like I am.

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Eldest, Order of the White Lotus

#252 Report | Quote[en] 

I love this game because of the people BUT I do so want my name,,,,,,,and my skill
all the hours and rezes it took not sure i can do it again........I repeat I love the people in this game but seriously,,,,,,,,if someone else took my name...not sure I would survive that

#253 Report | Quote[en] 

Have any of you thought what Ryzom would be like with everyone retaining skill levels but not equipment?
I can imagine all sorts of tactics being used to get Boss mats and Sup dug mats. Maybe that will happen anyways just a bit further down the line after players get their skill levels but i just don't think it would be a fun situation to log on 9-25 and have all the vets from 3 servers competing for mats.

#254 Report | Quote[en] 

i have deleted my toons already :(

#255 Report | Quote[en] 

Glaz
Have any of you thought what Ryzom would be like with everyone retaining skill levels but not equipment?
I can imagine all sorts of tactics being used to get Boss mats and Sup dug mats. Maybe that will happen anyways just a bit further down the line after players get their skill levels but i just don't think it would be a fun situation to log on 9-25 and have all the vets from 3 servers competing for mats.

Yes, Glaz, I did have a vision of that..... it frightened me. I saw myself standing there in my refugee outfit with no weapon, no amps, no armor and (ugh) no TPs. But I had hope in my heart, which is something I didn't have before.

#256 Report | Quote[en] 

Latchy: You may ask a GM about Restoration of your toons. I know that has already been done when accounts had been destroyed by tech failure or by malicious people hacking into an account.
Glaz: There may be procedures preventing everybody being resurrected with full stats when reappearing at Silan, otherwise surfacing at Silan would not make sense, as I guess I recently could solo the kiro naked with my fists (unarmed combat lvl 201). Earlier or later players will compete for mats, and bosses and nameds will be less available than now. I don't mind, and could survive with 83% zun amp as well.

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Daomei die Streunerin - religionsneutral, zivilisationsneutral, gildenneutral

#257 Report | Quote[en] 

Hadriankross (Aniro)
Dear Winch Gate,

Assuming there is at least some humanity (Hominity?) left in a company that could consider genocide--and the effects on Atys as a result--in such a flippant manner, consider the responses in this thread--as well as this post--carefully. It may determine not only the standing of Winch Gate Property Ltd.--both financially and within the MMO industry, not to mention the actual open source community (of which google is not considered a part)--but the credibility associated with those who run it as well.

Since your source code has already been released, the only "virtually actual" property you now own--in terms of intellectual property--are the server configurations, the player accounts, and your standing in the MMORPG industry. All of which, along with much existing player cred, you are now considering simply deleting. You probably don't want to go the way of unix, and have to consider a total loss. Those like Linus Torvald and the resulting linux community will be happy to pick up the slack.

My notes say that it has been seven months since I last played this game...

Within that time, and the year previous, the real world has blown up. Maybe not--at least in the cities many of us reside in--in terms of glass, steel, and cement, but rather in terms of people and what they are capable of doing--whether that be in protesting governmental actions, or in attempting to appease or restrain said actions.

Over this period of time, I've been involved to varying degrees, in both sides of these conflicts.

Out of these experiences, I can say to some degree of certainty, that the people want informed stability, not traditionalism nor inflexibility, from those they are in some ways forced to rely upon or even trust.

With that said, if you continue with this poorly constructed course of action, adversely effecting an ambiance those other than yourselves created--whether you hire programmers or not, you did not originally develop this game, and are simply working off of what others have built.--I for one may find it rather difficult to forgive you.

I've had to forgive some rather heinous actions taken against myself and others...

Also, be aware that there has been at least one class action over far less (this only concerning virtual property/items).

Since you are simply the publisher, one can forgive such a poorly formed, reactive plan, in light of financial strain; however, to follow through with it after the majority of the active subscribed players have responded against it, is another matter entirely. I'm fairly certain that those who do not play, but still subscribe to support the game, or maintain a character, will simply stop paying without any notice...

Arguably the programmers on staff simply correct bugs, effect minor code changes, and are currently ill equipped to handle such drastic changes without help. There seems to be a number of game developers that might even volunteer their time if certain concessions were made concerning the aforementioned.

First and foremost, I'd advise not deleting the data of any player character or server configuration, etc. Again that's all you really have going for you, and storage is cheap.

At this point you may want to consider delaying the implementation--this would at the very least show that you are seriously considering player response. This would in some ways improve your credibility with players, existing or otherwise interested.

A small fee for character transfer to the new server could solve the issue of other non-related costs associated with the merge--one that you do not currently have. This is actual, immediate income, and not based on projected results, which in this industry can change drastically based on player response.

In all actuality, as far as we know, all that has been done so far is a forum announcement, a few very minor actions in-game as a result, and the resulting fallout as a result of said post.

Other suggestions:
avoid splitting communities between sub and f2p, let it remain a simple matter of level progression
avoid effecting game mechanics which may do well when there are many players on one server--in light of other MMO failures this game seems to do fairly well

Roleplay aspect:
Cataclysmic events in this world are not unprecedented, and it is not unlikely that Homins would have to react to them; however, give us a chance to stage a fighting withdrawal...

This could be an opportunity for a game-wide event in which the entirety of the players are overwhelmed and must retreat--eventually--to a much smaller area, perhaps Silan, perhaps not.

The aggressors could be the kitins, the goo-heads, or perhaps even a dragon or two, who knows...either way it must be an overwhelming force that would make even the most rock-headed of Fyros--eventually--take flight, or die fighting...

The event could be predefined or you could allow us to make our own strategies, but in the end the overwhelming aspects would force a consolidation in a single area.

Perhaps the goo could spread drastically as well...
The goo option could eventually cause those more adventurous players who like to go it alone to reconsider, face violent death, or perish in a wasteland--without the need for GM intervention.

Furthermore, after a Homin is killed in this event, you could simply not allow them to log back in until it is over, or re-spawn them in the retreat area, e.g. silan etc.

If no relog, then after the last Homin falls use that time for server downtime; better yet let us consolidate in the retreat area and then shutdown.

Much lore could be written about this, as well as much cred and perhaps items etc. for those who last the longest.

Game-wide events like these that have far-reaching and defining effects on the world usually gain a great deal of publicity.

News of this beforehand could also draw in new players as well.

If you simply must ignore sound MMO business practices and actually delete accounts, and server configurations, give us a chance to go out with a fight, rather than a flop. At the very least the Fyros will be happy...

Regards,
HadrianKross

+1

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Artemysfowl, La Cabale Aleph Arkelen
Lieutenant de l'UFA

#258 Report | Quote[en] 

well i won't ever be paying to play ryzom again so it does not really matter in the long run this server merge has been so badly mis managed i can't see any resolution, frankly i am astounded they are surprised at the players reaction. just shows how out of touch they are with the community. on arispotle you rarely see a CSR online so support has been almost at zero for many months.
the way this has been handled it can only end one way the end of game we all know it in our hearts even if we don't wish it.

i will be F2P from here on whatever the outcome of the merge, no way they can get the trust back after all we have been through over the years with various owners ect we as players deservered much better than we have recieved :(

#259 Report | Quote[en] 

The last few days has been an emotional rollercoaster and I have learnt a lot about my own attitude towards gaming, ingame achievements and why I game. Perhaps a useful lesson.

That said, I would be extremely happy keeping my skills and not the least sorry to see all my worldy ingame stash beeing deleted in the bargain. What I do fear is hope soaring and the rug beeing pulled away under us again in the near future.

*crosses fingers, toes, eyes etc*

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#260 Report | Quote[en] 

If everyone from 3 servers combine on 1 new server with all skill levels intact, any efforts to revamp the economy will be wasted. Even though dappers would be rare, assuming the vendor prices are seriously adjusted, materials would still rule as the "coin of the realm". And I think Atys would remain the same old place that it is now. The only real challenge would be to regain lost items and rebuild material stockpiles.

I think I would favor letting everyone keep their character names and appearances, but resetting all else.

If the developers are able to come up with catastrophic events, I'd actually prefer the scenario where all are devestated and run back to the Ruins of Silan, or a simlar place, old characters die and pass on their knowledge to a "younger generation" who have to start afresh, with only the passed on knowledge. I think it would be nice if the "new Atys" could be redesigned, but that would probably be an effort beyond possibility and require a "Ryzom II".

Edited 2 times | Last edited by Tyk (1 decade ago) | Reason: Grammar

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