IDEAS FOR RYZOM


uiWebPrevious12345678910uiWebNext

#51 [en] 

Just stumbled across a bug I've forgotten which is closely related to the "not interface" sample.

The Bar showing the amount of things in the guild hall and apartment don't show full even if the numbers say that it is

My GH
bulk: 9709/10000
slots: 813/1000
bar: just below half full

My AP
bulk: 1996/2000
slots: 750/1000
bar: ~1/3 full

even though I could need a bit more bulk that's not my real request ;-)

please fix the bar to show that it's full if it's full or just show the bulk numbers directly like the slot numbers instead of the bar

---

#52 [en] 

Craft window, it really would be helpful to show the active boosts on the current stanza. Could just add a row of data under the pre-craft stats to show Boosts: 95 to indicate that the item is expected to have 95 HP boost on it.

---

Eldest, Order of the White Lotus

#53 [en] 

Deleted by Reallocdev(arispotle) (1 decade ago) | Reason: Not an interface issue

#54 [en] 

Deleted by Reallocdev(arispotle) (1 decade ago) | Reason: Off-topic

#55 [en] 

Deleted by Reallocdev(arispotle) (1 decade ago) | Reason: Off-topic

#56 [en] 

Deleted by Reallocdev(arispotle) (1 decade ago) | Reason: Off-topic

#57 [en] 

Deleted by Reallocdev(arispotle) (1 decade ago) | Reason: Off-topic

#58 [en] 

Deleted by Reallocdev(arispotle) (1 decade ago) | Reason: Off-topic

#59 [en] 

Deleted by Reallocdev(arispotle) (1 decade ago) | Reason: Off-topic

#60 [en] 

Bugs:

Fix the broken date and time in the OP battle window (if it hasn't been done yet).

What i'd like to get:

1) Small improvement to boosts icons - would be nice if they actually show what the boost is about (power, duration and such) once you hover your mouse over the icon.

2) No idea if that's possible, but i'd like to link items in chats. Click the link and check info on said item.

3) Notifications like logons of friends and guildmates, looting messages and such. They have the tiniest font possible and barely can be read. IMO, there is few ways to solve it: simply make them bigger; make them customisable just like chat font, or make them scaling automatically depending on the chat font size. Also they are located at the bottom of the screen and often overlapped with chat windows, action bars etc. Would be nice to move them to the center of the screen.

4) Filters in inventory/room/guild hall for Supreme, Excellent etc, just like in trading window.

5) Sorting tribes in fame window by KOS/non-KOS status (i.e. i want to see the ones that will attack me for
sure).

6) Something to check durability on items on the fly, like a tooltip popping up if hovering cursor over them.

Edited 3 times | Last edited by Tumbleweed (1 decade ago)

#61 [en] 

Tumbleweed
3) Notifications like logons of friends and guildmates, looting messages and such. They have the tiniest font possible and barely can be read. IMO, there is few ways to solve it: simply make them bigger; make them customisable just like chat font, or make them scaling automatically depending on the chat font size. Also they are located at the bottom of the screen and often overlapped with chat windows, action bars etc. Would be nice to move them to the center of the screen.

Can already be done via the client.cfg file, I have mine set to not display on the main HUD but in the system info window. Would be nice to move this to an in-fame interface as not everyone is comfortable editing the client.cfg file.

See this post

Last edited by Gorran (1 decade ago)

---

Eldest, Order of the White Lotus

#62 [en] 

Gorran
Tumbleweed
3) Notifications like logons of friends and guildmates, looting messages and such. They have the tiniest font possible and barely can be read. IMO, there is few ways to solve it: simply make them bigger; make them customisable just like chat font, or make them scaling automatically depending on the chat font size. Also they are located at the bottom of the screen and often overlapped with chat windows, action bars etc. Would be nice to move them to the center of the screen.

Can already be done via the client.cfg file, I have mine set to not display on the main HUD but in the system info window. Would be nice to move this to an in-fame interface as not everyone is comfortable editing the client.cfg file.

Do share how to do that please (setting name would be enough for me) :)

Edit: Thank you.

Last edited by Dominikus (1 decade ago)

#63 [en] 

- Special occupation items, like Improved Tool, Lucky Flower etc need detailed descriptions, since clicking Info gives nothing.

- OP materials also lacking proper descriptions.

Edited 2 times | Last edited by Tumbleweed (1 decade ago)

#64 [en] 

- Mission window closes every time you pick up a mission. And if you want to take a few of them, you have to repeat clicking and scrolling up and down again. Need a fix, so it remains open until closed manually.

- Another proposal is Team Invite option for people on friend list and Invite button in private conversation window, right next to Friend and Ignore buttons.

Edited 3 times | Last edited by Tumbleweed (1 decade ago)

#65 [en] 

Good:
- I very much like the ability to lock items in the inventory so they can't be sold or destroyed. I wasn't playing for a while before the server merge, until a few days ago, so this is new to me.
- The interface is a lot more clean and minimal than some I've seen.

Bad:
- I get notified, both on the forums and on the compass window in game about announcements that aren't in my language. Perhaps the one in game could show only announcements for the client language or perhaps there could be an option on the forums for preferred language that would affect both?
- It's very hard to move the action bars sometimes. It's very hard to select / highlight the bar. The activation area for this is small and difficult to find.
- I can't tell which windows are locked to movement and which are not unless I manage to highlight them (which you can't do if they're locked).
- Quest NPC speech balloons can be easily hidden by objects like walls. In some cases, it's quite inconvenient to find a camera position that allows me to read all of it.

Bugs:
- The camera zoom is not saved between sessions. I always start in first-person view.
- When an NPC has multiple quests on his/her right-click menu, the top one is often chosen, even if I don't click that one. A prominent example is the leaving Silan mission from Chiang the Strong. If you have that mission and any other one from him at the same time, he will only talk to you about leaving Silan, no matter what option you choose, unless you abandon the quest or choose the second mission from his right-click menu while he's talking about leaving Silan.
- When I'm supposed to turn in an item to an NPC for a quest, I often see multiple "Give 1 item"s on the right-click menu.
- Double quotes don't show up in numbered channels: /0 So last night, Bob told me, "Blah blah blah!"
posts as: So last night, Bob told me, Blah blah blah!
- Debuffs I'm encumbered with often show as death penalty on mouse-over.

What I don't use:
- The mp3 player, even if it would work on the Linux client.

Enhancements:
- Change the "lock/unlock" right-click menu item to "lock" or "unlock" as appropriate.
- Have an option to either refrain from adding newly learned actions to the action bar, or have an option to add the new action the the currently showing bar (in the "action" window, not "action #2"), rather than the first bar (or both options).
- Search in the key binding window by either the key combination or the action name. I'm thinking typing the name in a box, rather than selecting it from a series of menus.
- Either just disable automatically compass targetting the quest giver when a quest is completed, or add an option to do this.
- It would save time or action bar space (for me, at least) to be able to add HP/focus/etc. boosts in the crafting window, for example beside where the item to craft is chosen, instead of to the stanza (although adding them in the stanza is more like other skills in Ryzom).
- Enable chat logging to be automatically toggled on when logging in. I like to be able to scroll back further than the chat window allows sometimes, and I don't always remember to turn this on when I log in. As well, humorous chat doesn't usually happen when I expect it to.
- Allow buying multiple teleport pacts at once, like other sold items.

Kaelyra
Finally, I find the action bar icons to be lacking in terms of diversity. I usually have a number of icons on any given bar that are only distinguishable due to the three or four letters it shows from the name. It would be extremely helpful to have larger number of assignable icons for our stanzas so that we can more easily differentiate between them at a glance.
Assignable icons for actions would be very nice. Allowing use of the icons used in macros would be semi-useful to me. Being able to choose the icon of one of the stanzas used in the action would be more useful to me. Being able to do a combination of the two (for example the yellow splat from increase attack on top of an orange+dark orange striped square) would be the most useful to me.

Gorran
Select and Copy to clipboard from the chat windows! It's a pain to have to pull up my log file to simply copy and paste to a browser.
I've wished for this a number of times. To avoid selecting text when fighting, perhaps this could be disabled if the chat window is locked.

Tumbleweed
- Mission window closes every time you pick up a mission. And if you want to take a few of them, you have to repeat clicking and scrolling up and down again. Need a fix, so it remains open until closed manually.
While the window closing automatically is useful when I'm only going to do one mission, I would much rather have to close the window myself.

Last edited by None (1 decade ago)

uiWebPrevious12345678910uiWebNext
 
Last visit Sunday, 24 November 10:32:31 UTC
P_:G_:PLAYER

powered by ryzom-api