#125 Added by Placio 9 years ago
#126 Added by Talkirc 9 years ago
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Other games - they give you a cookie whether you succeed or not, in fact you don't even have to participate. Ryzom takes your cookie, eats it in front of you, and slaps you 2 or 3 times for bringing a cookie in the first place.
#127 Added by Karu 9 years ago
found an error related to webIG and the app bar:
#128 Added by Daomei 9 years ago
Last edited by Daomei (9 years ago)
#129 Added by Naema 8 years ago
#130 Added by Seto 8 years ago
Lets not have new learned actions automatically added to action bar. I hate cleaning up my action bars everytime i learn new crafts. Perhaps a delete all actions in a bar woudl be helpfull
#131 Added by Notsobright 8 years ago
#132 Added by Mjollren 8 years ago
#133 Added by Notsobright 8 years ago
#134 Added by Karu 8 years ago
Just thought the lords of code might like to know of the issue with the Animals Menu not perofrming as expected.
#135 Added by Llana 7 years ago
Dear players,I would like to collect your feedback on the user interface, so we can work at making it better.Please reply here to let me know:- what you like about it
- what you hate about it
- what functionalities you would like to see added.- what functionalities you never use
#136 Added by Dukenono 7 years ago
resources are mysterious green globs. There is no way to tell what you are gathering which is kind of lame and annoying. This may be a game mechanic decision but it is an ui issue in the end as well. It does not even make sense. You cannot really gather something without knowing what it is. If you gather bark then you must have peeled bark and not chipped off shell pieces.
#137 Added by Yubina 7 years ago
#138 Added by Remigra 7 years ago
#139 Added by Llana 7 years ago
@LlanaYou can target with the keyboard (hit k for the keys settings, action keys), if thats not sufficient you can use macros, to target very specific and even combine the target action with other actions.In fact we have no auto-loot or key for that, it’s a feature in maybe all other mmos I ever played.
You train, spend the skill points and eventually learn to see what is inside a node before you dig it. And you learn to prospect only specific materials and qualities. When you are on main land, you can care plan for a high lvl player, that gives usually very good xp.
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