#120 Added by Sennuri 9 years ago
Sending a mail to Elweit did remind me of one thing I would like to see implemented in the various chat functions.How many times have you seen a chat line in Team or a personal tell, or even Uni that looks like this:Username says:3411111wwwwUsername says:Need a rez in xxxxCurrently we have the option that Enter either does or does not exit a chatbox. We have the option to exit a chatbox with the Esc key, but if we hit it again, we end up closing the chatbox. We can enter the chatbox by left-clicking on the data-entry part of the box. We can change from one box to another by the same means. I would like to see us be able to exit any chatbox by left-clicking on the general scene. (In addition to the current methods.)There -- a completely interface related request. -- Bittty
#121 Added by Placio 9 years ago
#122 Added by Bitttymacod 9 years ago
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#123 Added by Karu 9 years ago
I don't know why it hasn't been implemented, but I suspect it may be trickier than we think, because it is *still* a major cause of death. :)
#124 Added by Bitttymacod 9 years ago
#125 Added by Placio 9 years ago
#126 Added by Talkirc 9 years ago
Other games - they give you a cookie whether you succeed or not, in fact you don't even have to participate. Ryzom takes your cookie, eats it in front of you, and slaps you 2 or 3 times for bringing a cookie in the first place.
#127 Added by Karu 9 years ago
found an error related to webIG and the app bar:
#128 Added by Daomei 9 years ago
Last edited by Daomei (9 years ago)
#129 Added by Naema 8 years ago
#130 Added by Seto 8 years ago
Lets not have new learned actions automatically added to action bar. I hate cleaning up my action bars everytime i learn new crafts. Perhaps a delete all actions in a bar woudl be helpfull
#131 Added by Notsobright 8 years ago
#132 Added by Mjollren 8 years ago
#133 Added by Notsobright 8 years ago
#134 Added by Karu 8 years ago
Just thought the lords of code might like to know of the issue with the Animals Menu not perofrming as expected.
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