#106 Added by Anulian 1 decade ago
#107 Added by Mjollren 1 decade ago
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#108 Added by Wui 1 decade ago
Is this topic even monitored anymore?
#109 Added by Binarabi 1 decade ago
Mjollren (atys)Is this topic even monitored anymore?"...as if a million voices suddenly cried out in terror and were suddenly silenced. I fear something terrible has happened."
#110 Added by Neela 1 decade ago
You can't "complete" the mainland. If one thinks one has seen or done everything there, one is kidding oneself. But be prepared to "get out what you put in," because the mainland does not coddle or hold hands.
Other games - they give you a cookie whether you succeed or not, in fact you don't even have to participate. Ryzom takes your cookie, eats it in front of you, and slaps you 2 or 3 times for bringing a cookie in the first place.
#111 Added by Halper 1 decade ago
#112 Added by Bitttymacod 1 decade ago
why cant we start to craft cool stuff at lvl 60 or 50?? why 100??
#113 Added by Somenoob 1 decade ago
#114 Added by Mjollren 1 decade ago
#115 Added by Bitttymacod 1 decade ago
#116 Added by Gidget 1 decade ago
Somenoob -- Having autoswitch depend on the action might have undesirable side effects. Sometimes I *do* want to cast a spell while hanging onto my sword. Also really difficult to sense (without clicking) what "bar" is up. Most of my bars have mixed actions in them. (The exception being my digging bars, and you can already do auto-equip for a pick. (SYSTEM > Game configuration > Interface > HUD.) Unfortunately it auto-equips bare hands for magic or fighting, and if you have mobs on/near your digging spots you can aggro a mob very easily. )
#117 Added by Annahlii 10 years ago
Last edited by Annahlii (10 years ago)
#118 Added by Siela 10 years ago
#119 Added by Zam 10 years ago
#120 Added by Sennuri 9 years ago
Sending a mail to Elweit did remind me of one thing I would like to see implemented in the various chat functions.How many times have you seen a chat line in Team or a personal tell, or even Uni that looks like this:Username says:3411111wwwwUsername says:Need a rez in xxxxCurrently we have the option that Enter either does or does not exit a chatbox. We have the option to exit a chatbox with the Esc key, but if we hit it again, we end up closing the chatbox. We can enter the chatbox by left-clicking on the data-entry part of the box. We can change from one box to another by the same means. I would like to see us be able to exit any chatbox by left-clicking on the general scene. (In addition to the current methods.)There -- a completely interface related request. -- Bittty
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