Dynamic Channels - IDEAS FOR RYZOM - Ryzom Community Forum
Home
Guest
search
|
Login
Forums
|
Announcements
(
0
)
|
Watchlist (
0
)
|
New posts
|
Unread (
0
)
|
Last 24h
IDEAS FOR RYZOM
Forums
»
IDEAS FOR RYZOM
»
Dynamic Channels
1
5
4
3
2
1
#1
Added by
Gorran
1 decade ago
{translate}
The Interface configuration screen allows us to set colors for 8 dynamic channels, 0 -7. I thought the intent was for players to have 5 dynamic channels with 3 set aside for other uses. What is happening in practice for those fully aligned is this:
Channel 0: Cult
Channel 1: Civ
Channel 2: Open
Channel 3: Open
Channel 4: League (not available otherwise)
Channel 5-7: Not available to players
In guild, we make use of two channels for officers as well:
Channel 0: Cult
Channel 1: Civ
Channel 2: High Officers
Channel 3: All Officers
Channel 4: League (not available otherwise)
Channel 5-7: Not available to players
Using officer channels has been very helpful in running the affairs of the guild, no need for multiple tells among officers. The problem it creates, however, is that there is no room for any other "social" channel for myself and the guild's high officers. Would it be possible to have one of the three unused channels opened up for player use?
---
Eldest, Order of the White Lotus
#2
Added by
Olmo
1 decade ago
{translate}
All I can say is +1
1
Last visit Sunday, 24 November 00:43:16 UTC
P_:G_:PLAYER
powered by
ryzom-api