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#22 [en] 

Bitttymacod
In addition to not being needed (in the opinion of many of us) you are proposing a very large investment in programming time and effort for something that will, as Meagon points out, be included in Kippeecraft 3.0 withing a few months -- i.e. to no improvement in gameplay.
There are no plans for KC 3.0, heck not even 1.1 is out yet... But I know what you mean. If it's not in KC, another database will pick the stuff up. I fully agree this won't introduce much "content" if any at all. I suggest different plans, why are matis pants the same as fyros pants? Should be more thrilling not to mention the new tweaks / recipes / stats possibilities.

I also understand the general uneasiness KCs features bring to some, I've always seen it as proof of concept which I'm not going to work on much further. There are still many things KC fails with and also if you have no idea what to do it is of not much use either. And this is a good thing imho.

Cheers,
arc

Last edited by Arcueid(arispotle) (1 decade ago)

#23 [en] 

There are no plans for KC 3.0, heck not even 1.1 is out yet... But I know what you mean. If it's not in KC, another database will pick the stuff up. I fully agree this won't introduce much "content" if any at all. I suggest different plans, why are matis pants the same as fyros pants? Should be more thrilling not to mention the new tweaks / recipes / stats possibilities.

I also understand the general uneasiness KCs features bring to some, I've always seen it as proof of concept which I'm not going to work on much further. There are still many things KC fails with and also if you have no idea what to do it is of not much use either. And this is a good thing imho.

Cheers,
arc

You're the creator of KC? Nice work! You know that program single-handedly kept me playing this game? Not having recipies was frustrating, but KC really helped give me guidance on the aspect. Thanks! :-)

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"What doesn't kill me gives me XP. :-p" -Sherkalyn
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