#1 Added by Archibel 1 decade ago
#2 Added by Hekla 1 decade ago
#3 Added by Archibel 1 decade ago
#4 Added by Jarnys 1 decade ago
// If you set this variable to 1, your client.cfg will be overwritten when you quit the client. // You will loose all the comments and identation in this file.SaveConfig = 1;
Last edited by Jarnys (1 decade ago)
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#5 Added by Hekla 1 decade ago
And the client.cfg can be protected from changes by the game if you want toclient_default.cfg// If you set this variable to 1, your client.cfg will be overwritten when you quit the client. // You will loose all the comments and identation in this file.SaveConfig = 1;
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