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Increase Cat production rate or make the broken OPs available for the taking?
Increase cat production. 8
20.5%
Make some of the Outpost ruins available. 12
30.8%
Make all the Outpost ruins available. 7
17.9%
Increase cats and make some Outpost ruins available. 6 (1)
15.4%
Other 6
15.4%
Abstain 4
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#1 Report | Quote[en] 

What would be better?

#2 Report | Quote[en] 

I would love for them to open up more OPs AND further decrease cat production AND let us build 3 drills (each with different specialization).

I support opening up more OPs locations because it would allow more guilds, even small ones to experience OP ownership.

I support further decreasing cat production because I do not want the option above to result in a massive influx of cats.

I support allowing us to build 3 drills (one in each empty spot, even if all 3 together only create the current qty of cats) because it would prevent OPs from seeming partially complete (This has always bothered me anyways). With the current system, it seems as if the devs only implimented a small part of what they intended for OPs. They added them to game and never finished them. This is obvious to any new players and a bit of a turn-off. If they allow 3 drills (each more expensive than the last, I would actually add mats to the cost of building), it will reduce this incomplete appearance. If devs add stuff to build at a later time, we can destroy a drill to do so.

Anyways, thats just my 2 dapper...

#3 Report | Quote[en] 

Or another option, get rid of cats, cut the level requirements in half and everybody benefits, no more haves and have nots.

Disclaimer... I hate cats I hate OP's, so yes I am biased :)

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The Operative: Do you know what your sin is Mal?
Capt. Malcolm Reynolds: Ah Hell... I'm a fan of all seven. But right now... I'm gonna have to go with wrath.

#4 Report | Quote[en] 

True Valda...although, I have no qualms with no cats, just offering ideas that I think would make their implimentation better. But I do not agree with cutting level requirements, with or without cats.

#5 Report | Quote[en] 

I always felt cats were cheap fix instead of fixing the xp for Mastery. Having several pre cat Masters I know how hard it was. I wished they had just fixed the game.-Kil

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#6 Report | Quote[en] 

I have no masters and a few 240+. I do not see the point of rushing to 250 once I can use 250 gear and dig 250 mats. I will get there eventually.
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