Under Study - Ryzom Community Forum https://app.ryzom.com//app_forum/ Sat, 05 Apr 2025 11:33:58 +0000 ryApp::FeedBuilder 15 Under Study - Ryzom Community Forum https://app.ryzom.com:443/app_forum//images/rz_ryzom_logo-144x47.png https://app.ryzom.com//app_forum/ <![CDATA[Les icônes de stanza patch 23/09/2022]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/32339/11#209797 Mon, 05 Feb 2024 00:28:12 +0000 Under Study https://app.ryzom.com:443/app_forum/index.php?page=post/view/209797 Viosselle <![CDATA[Petition for Cukoo and Cukan]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/32693/5#208817 Sun, 16 Jul 2023 10:58:24 +0000 Under Study https://app.ryzom.com:443/app_forum/index.php?page=post/view/208817 Maybe to load that jewelry into it?
For example, Cukoo, but starting from the level where the island monster starts dropping q150 pyramids (or nextest * island monster after that one).
And to put thas island monster into a cave with roots, muddy puddles, rusty junk, and glowing mushrooms so that the aesthetics of the roots are spot on.]]>
Hayt
<![CDATA[Allow to exchange more objects (Wheel and apartment)]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/31980/10#208761 Wed, 28 Jun 2023 16:04:06 +0000 Under Study https://app.ryzom.com:443/app_forum/index.php?page=post/view/208761 Ulukyn <![CDATA[MPs accessibles pour artisanat dans son appartement]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/7422/14#206427 Wed, 27 Apr 2022 11:49:11 +0000 Under Study https://app.ryzom.com:443/app_forum/index.php?page=post/view/206427 1. Since the same materials can be seen by multiple players at the same time in the crafting window, if one player uses a material to make an item, it should immediately disappear from the other player's crafting window.
2. Existing bug : when the list of materials is too long, all materials can't be displayed in the crafting window (lack of free slots/window too narrow without possibility to scroll).

The ability to see the materials in the craft window from the apartment and animals already exists.]]>
Jadeyn
<![CDATA[Xp Tracking bar]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/7091/17#206185 Wed, 16 Mar 2022 16:05:10 +0000 Under Study https://app.ryzom.com:443/app_forum/index.php?page=post/view/206185
Personally i don't think this is really needed. I use a key to open the Action Progression window when i'm leveling and it's pretty fast to switch it on-off.

Maybe a more compacted window with all the progress shown (only the actual uncompleted levels), without the need to click on the skill levels to branch out, could be of some use.]]>
Gilgameesh
<![CDATA[Fame with target indicator / Indication de renommée de la cible]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/32055/6#206184 Wed, 16 Mar 2022 15:59:55 +0000 Under Study https://app.ryzom.com:443/app_forum/index.php?page=post/view/206184
I like the idea of having them noted on tribe npc in some way.]]>
Gilgameesh
<![CDATA[Rebalance Occupation Products]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/29713/13#206183 Wed, 16 Mar 2022 15:56:56 +0000 Under Study https://app.ryzom.com:443/app_forum/index.php?page=post/view/206183 Ulukyn
A long time ago I had made an occupation allowing to create potions usable in combat (without having to be sit) and using products of occupations.

A return of this occupation could be interesting. I should be able to find the information and the original code and share it here for opinions.

Actually, occupation products work similar to auras. Potions obtained thru wheel can be used in combat.

I think an occupation giving us the ability to create potions would be nice, but at the same time it should be a very advanced occupation.

Or, simply, put potions at an option merchant with high prices, so dappers have more meaning, and leave occupation as they are, auras.]]> Gilgameesh <![CDATA[Optimize the web apps, or build a better solution]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/32033/9#205895 Sun, 06 Feb 2022 18:45:37 +0000 Under Study https://app.ryzom.com:443/app_forum/index.php?page=post/view/205895 Ulukyn
You can be killed several meters away from a monster because of the latency.

This is because the LCT is flat (1s), regardless of distance, and is tuned for the refresh rate of any (read: far) mobs. It's a lousy flaw, but doesn't affect action/attack latency itself. Action response time is not really affected here.

Two potential options to investigate, though. Move to a smooth radial gradient for the client-side LCT on positions (assuming the peak update interval is consistent by distance). Or estimate the client-side distance on the server-side when mobs attack (less interesting, because it'll become too easy to run away).]]>
Kaetemi
<![CDATA[CSR en Direct]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/31598/7#205875 Sat, 05 Feb 2022 21:30:26 +0000 Under Study https://app.ryzom.com:443/app_forum/index.php?page=post/view/205875
On the other hand the requests to improve the link of the players towards the CSRs drew our attention, we work already to improve the handling of the tickets and the channelling of the flow of the players requests , several ideas in the topics seem interesting to us, it remains to us to measure their feasibility.]]>
Tykus
<![CDATA[Un Petit Cadeau.......]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/31999/4#205872 Sat, 05 Feb 2022 17:39:05 +0000 Under Study https://app.ryzom.com:443/app_forum/index.php?page=post/view/205872 Tamarea <![CDATA[Et Pourquoi pas aussi......]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/32000/5#205871 Sat, 05 Feb 2022 17:18:54 +0000 Under Study https://app.ryzom.com:443/app_forum/index.php?page=post/view/205871 Do you have any other ideas for reward types?]]> Tamarea <![CDATA[Varier les possibilités sur les missions journalières]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/31989/2#205807 Mon, 31 Jan 2022 15:59:46 +0000 Under Study https://app.ryzom.com:443/app_forum/index.php?page=post/view/205807 Nous allons y réfléchir pour voir s'il n'y a pas moyen de l'ajouter de manière plus simple.

Si nous ne trouvons rien, l'idée ne sera pas retenue]]>
Ulukyn
<![CDATA[Un Rybambel International ?]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/16725/14#205768 Sun, 23 Jan 2022 10:11:26 +0000 Under Study https://app.ryzom.com:443/app_forum/index.php?page=post/view/205768 Ulukyn <![CDATA[Soins Vie, Sap et Stamina]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/29882/11#205766 Sun, 23 Jan 2022 10:09:43 +0000 Under Study https://app.ryzom.com:443/app_forum/index.php?page=post/view/205766 Ulukyn
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<![CDATA[ Les icônes de stanza patch 23/09/2022 ]]>
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<![CDATA[ Petition for Cukoo and Cukan ]]>
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<![CDATA[ Is the island monster only dropping Doren&#039;s jewels right now?<br /> Maybe to load that jewelry into it?<br /> For example, Cukoo, but starting from the level where the island monster starts dropping q150 pyramids (or nextest * island monster after that one).<br /> And to put thas island monster into a cave with roots, muddy puddles, rusty junk, and glowing mushrooms so that the aesthetics of the roots are spot on. ]]>
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<![CDATA[ Allow to exchange more objects (Wheel and apartment) ]]>
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<![CDATA[ Les objets d&#039;appartement et les peluches sont maintenant échangeables ]]>
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<dc:creator>Ulukyn</dc:creator>
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<![CDATA[ MPs accessibles pour artisanat dans son appartement ]]>
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<![CDATA[ Note that the ability to see the materials in the crafting window from the GH may cause additional bugs.<br /> 1. Since the same materials can be seen by multiple players at the same time in the crafting window, if one player uses a material to make an item, it should immediately disappear from the other player&#039;s crafting window.<br /> 2. Existing bug : when the list of materials is too long, all materials can&#039;t be displayed in the crafting window (lack of free slots/window too narrow without possibility to scroll).<br /> <br /> The ability to see the materials in the craft window from the apartment and animals already exists. ]]>
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<![CDATA[ Xp Tracking bar ]]>
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<pubDate>Wed, 16 Mar 2022 16:05:10 +0000</pubDate>
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<![CDATA[ This is a problem every mmorpg skill based has.<br /> <br /> Personally i don&#039;t think this is really needed. I use a key to open the Action Progression window when i&#039;m leveling and it&#039;s pretty fast to switch it on-off.<br /> <br /> Maybe a more compacted window with all the progress shown (only the actual uncompleted levels), without the need to click on the skill levels to branch out, could be of some use. ]]>
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<dc:creator>Gilgameesh</dc:creator>
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<![CDATA[ Fame with target indicator / Indication de renommée de la cible ]]>
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<![CDATA[ I use red flags for enemy tribes and blue flag for friendly tribes, but of course, sometime i have to check the fame window.<br /> <br /> I like the idea of having them noted on tribe npc in some way. ]]>
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<dc:creator>Gilgameesh</dc:creator>
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<![CDATA[ Rebalance Occupation Products ]]>
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<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/29713/13#206183</link>
<pubDate>Wed, 16 Mar 2022 15:56:56 +0000</pubDate>
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<![CDATA[ <div class="post-quote"><cite>Ulukyn</cite><blockquote>A long time ago I had made an occupation allowing to create potions usable in combat (without having to be sit) and using products of occupations.<br /> <br /> A return of this occupation could be interesting. I should be able to find the information and the original code and share it here for opinions.</blockquote></div><br /> Actually, occupation products work similar to auras. Potions obtained thru wheel can be used in combat.<br /> <br /> I think an occupation giving us the ability to create potions would be nice, but at the same time it should be a very advanced occupation.<br /> <br /> Or, simply, put potions at an option merchant with high prices, so dappers have more meaning, and leave occupation as they are, auras. ]]>
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<dc:creator>Gilgameesh</dc:creator>
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<![CDATA[ Optimize the web apps, or build a better solution ]]>
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<pubDate>Sun, 06 Feb 2022 18:45:37 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/32033">Under Study</category>
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<![CDATA[ <div class="post-quote"><cite>Ulukyn</cite><blockquote>You can be killed several meters away from a monster because of the latency.</blockquote></div><br /> This is because the LCT is flat (1s), regardless of distance, and is tuned for the refresh rate of any (read: far) mobs. It&#039;s a lousy flaw, but doesn&#039;t affect action/attack latency itself. Action response time is not really affected here.<br /> <br /> Two potential options to investigate, though. Move to a smooth radial gradient for the client-side LCT on positions (assuming the peak update interval is consistent by distance). Or estimate the client-side distance on the server-side when mobs attack (less interesting, because it&#039;ll become too easy to run away). ]]>
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<dc:creator>Kaetemi</dc:creator>
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<![CDATA[ CSR en Direct ]]>
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<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/31598/7#205875</link>
<pubDate>Sat, 05 Feb 2022 21:30:26 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/31598">Under Study</category>
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<![CDATA[ Hello everyone, I will not go back to the icons that have been added to the compass, my opinion is not important.<br /> <br /> On the other hand the requests to improve the link of the players towards the CSRs drew our attention, we work already to improve the handling of the tickets and the channelling of the flow of the players requests , several ideas in the topics seem interesting to us, it remains to us to measure their feasibility. ]]>
</description>
<dc:creator>Tykus</dc:creator>
</item>
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<![CDATA[ Un Petit Cadeau....... ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/31999/4#205872</link>
<pubDate>Sat, 05 Feb 2022 17:39:05 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/31999">Under Study</category>
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<![CDATA[ The idea of rewarding 1-year subscribers will be considered by the marketing team, keeping in mind that it will never be a pay-to-win reward. Maybe a title or a cosmetic reward? ]]>
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<dc:creator>Tamarea</dc:creator>
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<![CDATA[ Et Pourquoi pas aussi...... ]]>
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<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/32000/5#205871</link>
<pubDate>Sat, 05 Feb 2022 17:18:54 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/32000">Under Study</category>
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<![CDATA[ The idea of rewarding long-term subscribers will be considered by the marketing team.<br /> Do you have any other ideas for reward types? ]]>
</description>
<dc:creator>Tamarea</dc:creator>
</item>
<item>
<title>
<![CDATA[ Varier les possibilités sur les missions journalières ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/31989/2#205807</link>
<pubDate>Mon, 31 Jan 2022 15:59:46 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/31989">Under Study</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/205807</guid>
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<![CDATA[ Idée un peu complexe à mettre en œuvre. Une tonne d&#039;options rendrait l&#039;interface des missions quotidiennes encore plus surchargée.<br /> Nous allons y réfléchir pour voir s&#039;il n&#039;y a pas moyen de l&#039;ajouter de manière plus simple.<br /> <br /> Si nous ne trouvons rien, l&#039;idée ne sera pas retenue ]]>
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<dc:creator>Ulukyn</dc:creator>
</item>
<item>
<title>
<![CDATA[ Un Rybambel International ? ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/16725/14#205768</link>
<pubDate>Sun, 23 Jan 2022 10:11:26 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/16725">Under Study</category>
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<![CDATA[ Topic moved. ]]>
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<dc:creator>Ulukyn</dc:creator>
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<title>
<![CDATA[ Soins Vie, Sap et Stamina ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/29882/11#205766</link>
<pubDate>Sun, 23 Jan 2022 10:09:43 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/29882">Under Study</category>
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<![CDATA[ Topic moved. ]]>
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<dc:creator>Ulukyn</dc:creator>
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