OFFICIAL NEWS


New Patch 1.12 - Advanced Occupations

We have had some welcomed feedback on the latest patch and wish to clarify some certain aspects of the new changes found in patch 1.12.

The enchantments:

Even though it's no longer possible to create sap crystals, it will still be possible to use those bought from the nation trader. Others ways to obtain crystals may also be introduced in the future.
Sap crystals that you have already created will remain usable while stocks last but will have however a weight of 1.

There seems to be some confusion about the system to recharge your enchanted weapon. The skill "Create sap crystal" will reload sap directly to the weapon in your right hand. It will be two times faster to launch, it will still be dependant on the "create sap crystal skill" level, and still cost the same amount of dappers. The crystallization of a spell does not change. You will be able to have a stock of crystallized spells.

Weapons will have a sap recharge max of 2500 instead of 1000, which allows to reload with the equivalent of 10 "250 crystals" and should allow to go solo hunting with enchantments in many cases.

Loot

It was not specified in the patch notes but it will not be possible to loot a Boss or named mob if a NPC or another creature damages it. So if you pull Bosses or Named mobs to a tribe camp and the tribe guards kill it you will not be able to loot it.

The loot of an animal killed by npc is only possible with the classic or titled mobs.

This modification will enable a future system of NCP recruitment to help to fight kitins nests and marauders, while keeping the ability to loot.

OP Production

As indicated in the patch notes, we decreased the production rates of outposts. The decline of 90% would have allowed a fast reduction of the number of catalysts on the servers over a short period of time, the production would then have been modified to a more suitable rate.
However, having taken note of the diverse feedback across all servers, the production rate of catalyzers and flowers will now be reduced by a flat 65 % of the original production. This will have the impact of extending the period of stabilization of excess product, the OPs rate will then be reassessed and modified to a more suitable rate.
This modification is effective on 3 shards(servers) (aniro, arispotle, leanon), patches being strictly identical on all servers regardless of the configuration of outposts or guild size.

Teleporters

All the pacts bought up to the patch will remain valid. However, if you have an allegiance to a faction, and only in that case, you cannot use a pact of the opposite faction, the pact will become useful only (reactivate) if you change allegiance or opt for neutrality.
This change will thus have no impact on neutrals.
The two pacts of Almati, further to an agreement between nations and factions, are usefull regardless of allegiance.

Miscellaneous

Although it does not appear in the patch note, a secondary static action bar will be available. It can be activated in the configuration window:



The second bar is a copy and contains the same actions and shortcuts as group No.1 of the main bar. To modify the contents of the extra bar, you will have to edit the first group of the main bar.
This will allow access to 20 actions on your desktop.

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