GENERAL


Multiboxing

Let's face it: multiboxing is a way of pay-to-win.

It gives advantage in two or three areas:

It's used to level faster without user-interaction.
It's used to win fights without getting people behind your cause ("I am more than you").
It's used to quicker gain an economic advantage, like faster digging and keeping an eye on places to know when certain bosses or named re-spawn.

And it's a very valid question on how much you want to allow single people literally buy these advantages with real money and how much that impacts the motivation of people who don't want or cannot go that route.

The more extensivly you allow it, the more you implicitly limit the game to people who spend more money on both, accounts and hardware. That in turn reduces the playerbase and the result basically is where we nearly are: a group of a few players who all play ("play"?) several chars in parallel - and of course are not happy when their powerplay is frowned upon and slightly restricted in order to increase or keep the appeal of this game for the usual and possibly also occasional playerbase who is not a power player. It's a very precarious balance which has to be found here... and it very likely is neither fully one side (allow everything) nor the other (allow only one char). I don't envy the team to find it - but we all should assume good faith that their best interest is to make this the most exciting game for as many as possible.

And please: restriction to even one account per person does NOT limit your freedom of play. It just limits your freedom to outperform other players by paying more.

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Last visit Monday, 29 April 09:00:00 UTC
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