IDEAS FOR RYZOM


More Storage

@Naemi: As for your below cited assertion, "People will meet less and less and we will have a feeling of an even emptier game..." <-- au contraire! which was my point to start with, namely: that people would meet more and more and that the game would less and less often appear to be empty and for sure not appear emptier then it does now.

Especially in combo with my other suggestion, that upon logging in, automatically a msg be received about who be also within the same region / land as oneself (as in /who but applied to entire land not just the same region preferably.. or even just amount of those presently active without listing their names).

@Kataemi: there is no need to get offensively abusive nor to ridicule my suggestion; "replacing all with a paradies land just for rangers...""??

Please let us remain civilly earnest when giving input of ideas for ryzom if no where else. Otherwise the criticism now and again made that any and all contrary to established ideas be wholly unwelcome and often not made at all out of previous experience of such ridicule have been self-evidently factually correct.

I continue to hope, however, that a bit of room for such other ideas still remain within the context of this game, at least in the opinion of some of the old-timers and of the creators / owners of the game.
Balkhog
Tryroamer
I might add that general goods stores (next door to or integrated into therefore needed stables) could be therefore strategically placed along well traveled routes in outback areas to support the weary trapper / excavator also with basic needs articles and with sale/resale possibilities.
+1

People will meet less and less and we will have the feeling of an even emptier game ...
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