IDEAS FOR RYZOM


Le choix de la mort définitive

It's not that much different from a player who would choose in his RP to never use the pacts as a rez. Only as transport tickets. And I am sure that some would come up with very good background stories about this.

Actually, from my point of view, being able to choose your destination by using a pact during your coma is just a QoL thing. Where is the RP logic in it ? Is the Kara/Kami guy in your brain asking you where you want to go while knocked out ?

How would it work ?
The characters would evolve amid the other characters, transparently. The only thing would be that they would not be rezzed by the K/K powers. The only way to get rezzed is by another character.

Why would you do this ?
For the fun ? For the thrill ? For the risk appetite ? For the fact that you can experience an new way to play ? Because it would promote more team play and more solidarity ? Because it is epic ?

Why would the devs do this ?
Because it gives players more opportunities. It gives players a new way to play without actually adding new content. Because it gives players more choice and more control on their character.


I could imagine two ways to manage the pacts issue.
The hard way: when you are in the coma, you cannot choose any rez point and your TP pacts are disabled. If you do not want to die, you better have someone coming to heal you.
The easy way: when you are in the coma, you cannot choose any rez point but you can use a pact. Except that when you arrive, you are still in the coma. (this is the easy way because you could TP to a location where someone will heal you).


I do not think it is a K/K powers issue. It is, probably, also not a lore issue. The example I gave above shows that TP pacts stories are already not so consistent. Another example : We pay the TP pacts with dappers. OK... But why do the powers even need dappers ? What are they doing with dappers ? Knowing the Kamis they probably eat them, but the Karavan !??

But it would give player more possibilities and change deeply the way to play for the players who choosed this, and that would be cool !
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Last visit Friday, 19 April 20:20:05 UTC
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