IDEAS FOR RYZOM


Craft mission should reward bonus Craft XP

Sinvaders
To me the issue with crafting grind, is the fact that you only have to click on a single button for a very long time which is boring as hell (specially for craft that require a small amount of mats).
This proposal will not solve this issue. Being able to craft couple of items (the same item with the very same mats) at once could be nice (but I remember people being against this kind of idea).

Also, why crafting mission could increase crafting XP while others mission don't do anything of this kind ?

Yes clicking is a part of the grind- and any extra XP would give you more levels with less clicking. A big part of the grind is getting mats- what other skill practice requires so many inputs...

Why? “Balance” for the excessive cooldowns that were added and/or compensation for all the hours we have to spend digging, fighting, or earning points/dappers to buy materials.

I also am leaning toward my other potatoes gen mat idea, but figured I would get some opinions on this one too.
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Last visit Friday, 19 April 10:32:49 UTC
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