IDEAS FOR RYZOM


Balance Teleporting and Trekking (version A)

Tryroamer
Moniq
@Laoviel
I like the idea of a cooldown.
[...]

About deathporting: I consider it to be exploit as well and I don't do it. Would be nice to fix it.
[...]

Quoting Laoviel who agrees to a suggestion to: „change respawns so that, upon death, the player can only respawn at their last teleport location.“

Logically then there would exist in the whole of Atys only one respawn place: Silan. Ranger Camp.

While that would surely eliminate the need for the devs to maintain any other respawn points, still, i would not consider that idea to be viable, not even for ‚endgamers‘ who, ‚having mastered everything‘ ‚barely ever have to teleport anyway.‘ [since].‘They don‘t care about DP.‘ “

At least thanks to there being a cooldown for TP pact usage, then the respawned toon will have time to think things over before again risking respawning in Silan.

How would Silan be the only respawn location? I think you have misunderstood. What I meant was: You teleport to Trench of Trials. You die. You can respawn at the Trench of Trials teleporter, but can't respawn at the other vortexes in Lands of Umbra.

This would not change much for the player if they just happened to die and needed to respawn, but it would at least somewhat fix deathporting.

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Luminatrix

Explorer, storyteller, universalist, fighter for freedom and equality.

"Without contraries, there is no progression" - William Blake
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